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  Thread: Wreckage
Post: RE: Wreckage

(11-05-2009 11:11 PM)Dudeman95 Wrote:  Well the general is actually on the battlefield with them.:d Thanks for the advise guys. I kind of would want to make a profit out of this so maybe crystal...
Dealman Help Requests 14 8,233 11-06-2009, 06:12 PM
  Thread: Wreckage
Post: RE: Wreckage

(11-04-2009 06:55 AM)Mikesanimation Wrote:   (11-03-2009 01:25 AM)Dealman Wrote:  For such a project, I would actually recommend CryEngine 2. I've been working with that since the Sandbox w...
Dealman Help Requests 14 8,233 11-04-2009, 01:01 PM
  Thread: Wreckage
Post: RE: Wreckage

(10-25-2009 10:58 PM)Tottel Wrote:  Your text would be more fun to read if you'd divide it into paragraphs.. Correction; Not fun. Easier and more reader-friendly. @Dudeman95: I'll have to agre...
Dealman Help Requests 14 8,233 11-03-2009, 01:25 AM
  Thread: Importing Skeleton/Animation
Post: Importing Skeleton/Animation

Heya, I'm working on a completley new project, to get some more knowledge with this engine before I start making some bigger projects. I've made a Spider model with a skeleton and I've also done qui...
Dealman Support 5 3,516 10-25-2009, 02:19 PM
  Thread: Cry engine 3
Post: RE: Cry engine 3

(10-15-2009 09:28 PM)Esenthel Wrote:  I think its most important that they ported it to many platforms Indeed. And those of you claiming it's CE2 but with "better graphics", remember that this...
Dealman Offtopic 18 11,127 10-22-2009, 05:14 PM
  Thread: True Threat
Post: RE: True Threat

Maybe describing what project(s) your so called "Company" is making? That way, you'd have a bigger chance of catching artists or whatnot. And don't be afraid to write a lot of text, the more informat...
Dealman Help Requests 2 2,828 10-22-2009, 05:06 PM
  Thread: Help with World Editor
Post: Re: Help with World Editor

Xhizors Wrote:Dealman Wrote:Seba Wrote:Make zoom using MouseWheel. When it start change slowly then use WSAD to get your object on screen and move it. The camera isn't the problem, the camera works g...
Dealman Support 15 6,988 10-14-2009, 12:07 PM
  Thread: Help with World Editor
Post: Re: Help with World Editor

Seba Wrote:Make zoom using MouseWheel. When it start change slowly then use WSAD to get your object on screen and move it. The camera isn't the problem, the camera works great. I don't like the speed...
Dealman Support 15 6,988 10-14-2009, 11:40 AM
  Thread: Help with World Editor
Post: Re: Help with World Editor

Esenthel Wrote:are you using FPP or spherical camera mode? I tried to change Camera Mode and it changed to FPP, if I did it again it didn't say anything, so I guess that is Spherical Camera Mode...? ...
Dealman Support 15 6,988 10-13-2009, 10:55 PM
  Thread: Help with World Editor
Post: Re: Help with World Editor

Esenthel Wrote:please record a video of the issue because im not experiencing any problems with object movement speed I'll do my best, however I found that I could edit the World Editor.txt, but stil...
Dealman Support 15 6,988 10-13-2009, 07:01 PM
  Thread: Help with World Editor
Post: Re: Help with World Editor

Tottel Wrote:The more you zoom in, the more accurate you can move your object I'd say.. Nope, it's insaneously fast...
Dealman Support 15 6,988 10-12-2009, 10:15 PM
  Thread: Help with World Editor
Post: Help with World Editor

Hey, my project have currently come to an halt. Reason: Moving objects around in the World Editor is impossible, is there a way to reduce the speed the objects are moved around at? It's insanley fas...
Dealman Support 15 6,988 10-12-2009, 08:23 PM
  Thread: What do you think about Esenthel?
Post: Re: What do you think about Esenthel?

This Engine is great, although I don't know anything about programming. But on the other hand I've got a lot of experience in 3D Modeling. (At December, 2009 I'll have 6 years total). I'm hoping to b...
Dealman Offtopic 13 13,506 10-06-2009, 11:19 PM
  Thread: Diablo 3
Post: Re: Diablo 3

I've never really been a Diablo fan. I've tried Diablo I and II. Didn't like them. But Diablo III was pretty damn breathtaking. As Xhizors said, the sand storm was just amazing.
Dealman Offtopic 3 3,738 09-22-2009, 10:30 PM
  Thread: Esenthel RPG
Post: Re: Esenthel RPG

I believe that people would request the following RPG-Element Tutorials: • Working Health/Mana/Whatever bar(s) • Levelable Skills (Both Auto and Manual) • Useable Actors/NPCs (For quests and similar ...
Dealman Showcase 9 9,289 09-11-2009, 06:12 PM
  Thread: Before I start
Post: Re: Before I start

That's the stuff I wanna hear! Guess I'll start working on the concept. As I'm rather new, just to get myself standing, what would the easiest way to make a Mech be? As it moves like a human I guess ...
Dealman Offtopic 9 6,077 09-05-2009, 10:39 PM
  Thread: Before I start
Post: Re: Before I start

Oh, that game kind of reminds me of a game for the Xbox 360 called "Chromehounds". But with another atmosphere. Looks nice. That looked very nice, is there a limitation of how many weapons a vehicle/...
Dealman Offtopic 9 6,077 09-05-2009, 10:34 PM
  Thread: Before I start
Post: Re: Before I start

Esenthel Wrote:Hello and welcome to the forum! As of the moment custom networking functions should be written (and can be written) manually. Im not planning on adding MySQL support anytime soon, im ...
Dealman Offtopic 9 6,077 09-05-2009, 10:19 PM
  Thread: Before I start
Post: Before I start

Hello, I'm new here and I'm thinking about to license this Engine. I've gone through all the tutorials and I gotta say that it looks really good and fits my concept, perfectly. However, before I sta...
Dealman Offtopic 9 6,077 09-05-2009, 09:02 PM