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  Thread: [WEB] Assertion error
Post: RE: [WEB] Assertion error

This problem is on binary files and on soruce files. Another problem is the binary files are 64 bits and webassembly cannot compile 64 bits.
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 6 1,411 10-23-2020, 03:00 PM
  Thread: [WEB] Assertion error
Post: RE: [WEB] Assertion error

Compilation with version 1.38 gives following issues. The function that linker can't find seems to be from third party libraries. Besides that could you tell me what is the size of empty Esenthel proj...
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 6 1,411 10-21-2020, 04:47 PM
  Thread: [WEB] Assertion error
Post: [WEB] Assertion error

Can't compile. The same error in Visual C++ 2010 Express and Visual C++ 2017. Code: 1>------ Build started: Project: 2 - Drawing, Configuration: Release DX11 Emscripten ------ 1>  st...
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 6 1,411 03-23-2020, 11:26 PM
  Thread: [bug] Incorrent alpha drawing in 2d
Post: [bug] Incorrent alpha drawing in 2d

Latest Esenthel draws transparent 2d images too bright with color banding and unwanted trash visible. Screen shows the same app compiled with EE v60 and v62 under lubuntu 19.10. I also attach this sim...
neuroliquid Graphics 1 916 02-11-2020, 04:21 PM
  Thread: [linux] Can't create atlas
Post: [linux] Can't create atlas

Getting only empty output atlas file (7 bytes in size), working on Ubuntu 18.04.2 LTS Code: void InitPre() {    App.flag=APP_WORK_IN_BACKGROUND | APP_HIDDEN;    EE_INIT(); } boo...
neuroliquid Support 1 1,018 06-19-2019, 03:01 PM
  Thread: Video processing in threads
Post: RE: Video processing in threads

Wow, the best I could hear from you! Thanks!
neuroliquid Graphics 11 3,519 08-28-2018, 10:36 AM
  Thread: Video processing in threads
Post: RE: Video processing in threads

Ubuntu 18.04
neuroliquid Graphics 11 3,519 08-27-2018, 10:45 AM
  Thread: Video processing in threads
Post: RE: Video processing in threads

Ok I will post in future from the other account. In fact the code with video from tutorial works fine. Today I tried less dynamic one of our animations and this time it is even worse with updating. Ev...
neuroliquid Graphics 11 3,519 08-27-2018, 10:32 AM
  Thread: Video processing in threads
Post: RE: Video processing in threads

Yes, you already asked in my thread about problems with compiler on Linux and I have PMed you with licence key in (sent at 05-25-2017, 10:11 AM). Thank you for clang!
neuroliquid Graphics 11 3,519 08-22-2018, 09:46 AM
  Thread: Video processing in threads
Post: Video processing in threads

Updating vid_anim blocks accessing vid_mask image in thread, the output mask freezes randomly Code: Video vid_anim, vid_mask; Image *mask=null; void InitPre(){EE_INIT();} void Shut(){} bool Init() ...
neuroliquid Graphics 11 3,519 08-21-2018, 01:43 PM
  Thread: Invalid variable value
Post: Invalid variable value

I don't understand why this app gives output other than 0. Compiled and tested on 2 different linux. I am not sure if this is my misunderstanding of c++ or some kind of bug. Can anyone elucidate what ...
neuroliquid Beginner Questions 2 1,725 05-16-2018, 02:09 PM
  Thread: Render 3D over 2D
Post: RE: Render 3D over 2D

Uh, I have overlooked that line in documentation. Works! But edge softening is disaster now. It blurs outline edges with black, even if I set Renderer.clear_color to white. I will try to push video in...
neuroliquid Graphics 2 1,874 10-25-2017, 10:03 AM
  Thread: Render 3D over 2D
Post: Render 3D over 2D

How can I render 3D objects in front of 2D fullscreen video or image? Even RT_DEFERRED clears the screen when I try to draw something over my nice background video. Thaks for support
neuroliquid Graphics 2 1,874 10-24-2017, 04:09 PM
  Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu

Managed to install Lubuntu 16.04.2 LTE and everything works. Thank you for support.
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 11 5,823 05-29-2017, 02:15 PM
  Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu

Compiling directly from Esenthel editor, the simplest it could be. I have no idea what those errors are, that is why I stared posting here. I will be back at work in Monday so I will install NetBeans ...
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 11 5,823 05-25-2017, 04:25 PM
  Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu

Yep, tried also debug and release. Yes, sub, we are working in Esenthel over a period of one year. Target machine works on Lubuntu so we stick with that system in development. Lubuntu 14 was fine, bu...
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 11 5,823 05-24-2017, 02:56 PM
  Thread: [Linux] Can't compile on latest Lubuntu
Post: [Linux] Can't compile on latest Lubuntu

I have today installed Lubuntu 17.04 64, then libraries from instruction and latest Esenthel. Compiling any app from tutorial gives me following linker errors: [code]make: Entering directory '/home/...
neuroliquid Platforms (Windows, Mac, Linux, Android, iOS) 11 5,823 05-24-2017, 02:26 PM
  Thread: Latest Update problem
Post: RE: Latest Update problem

Similar problem on linux, gcc 5.2.1. unrecognized relocation (0x2a) in section `.text'
neuroliquid Support 13 9,142 11-15-2016, 03:41 PM
  Thread: Atlas part free rotation
Post: RE: Atlas part free rotation

This time I need to draw atlas part rotating and fading out with transparency in the same time. Problem is that VI.face does not respond to VI.color. How can I do it then?
neuroliquid Graphics 5 3,488 06-13-2016, 09:51 AM
  Thread: Atlas part free rotation
Post: RE: Atlas part free rotation

Thanks, VI turned out to be quite useful for 2D. I'm not sure but it even seems to draw faster than image->draw(..)
neuroliquid Graphics 5 3,488 02-04-2016, 02:59 PM