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  Thread: Web compiling
Post: RE: Web compiling

Hello, i have installed the files into VC 2010 Platform directory, but the result is the same. The EE still shows the following : Platform ARM referenced in the project file 1.Basic App cannot be fo...
Corrado Support 11 6,648 12-06-2019, 08:05 AM
  Thread: Web compiling
Post: RE: Web compiling

Hello, VC 2010 : i have already installed. may i know what files of VS-tool you have into the VC 2019 Platform directory ? Corrado
Corrado Support 11 6,648 11-30-2019, 09:17 AM
  Thread: Web compiling
Post: RE: Web compiling

Hello, first off all many tks for your continuos support. tks. ... i think the problem is what to copy into the Platform directory of the Visual C++. The file included in vs-tools are for Visual c+...
Corrado Support 11 6,648 11-29-2019, 08:03 PM
  Thread: Web compiling
Post: RE: Web compiling

Hello, tks for your answer. If your refer to Documentation .. Platform Specific .. Web : i dont see anything that can help me ... Corrado
Corrado Support 11 6,648 11-26-2019, 02:27 PM
  Thread: Web compiling
Post: RE: Web compiling

Many tks for your answer. i have reinstalled the VC 2019 compiler follow your instruction and now the error message is this : "error MSB8020: The build tools for emcc (Platform Toolset = 'emcc') can...
Corrado Support 11 6,648 11-24-2019, 12:24 PM
  Thread: Web compiling
Post: Web compiling

Hello, im old Esenhtel user (bought a license more than 10 ago). I wish compile for the web, but i have this error : ... Platform Emscripten … make sure you have it installed under %VCTargetsPath%\P...
Corrado Support 11 6,648 11-20-2019, 03:02 PM
  Thread: Corrado
Post: RE: Corrado

Hello Grzeg (is you ?), tks for your prompt answer but, as i told you, i bought the license (maeby for 100$) when you was at the beginning a lot of years ago and im asking you if its possible com...
Corrado Support 2 3,956 11-27-2017, 08:52 PM
  Thread: Corrado
Post: Corrado

Hello, i bought a license many years ago when the eninge was at the beginning. Its now possible compile the c++ source code to run into the web ? (with emscripten). Bye, Corrado Sabatini
Corrado Support 2 3,956 11-26-2017, 07:50 PM
  Thread: Brush and Water
Post: RE: Brush and Water

... and what kind of Function you have in your World Editor to Paint the terrain with a brush ?
Corrado Esenthel Store Sources 9 6,100 02-02-2010, 08:46 PM
  Thread: Brush and Water
Post: RE: Brush and Water

tks but ... ... in your world editor i can select a material brush and then paint the terrain with it. Now i ask you, if its possible, to have a function like this : PaintTerrainCircle(Vec2 center, fl...
Corrado Esenthel Store Sources 9 6,100 02-02-2010, 08:27 PM
  Thread: Brush and Water
Post: RE: Brush and Water

Hello Grzeg, Thanks for the code about the height brush and river/lake. Now im wait for the code of the paint brush (with a material). About the water : have you see the unigine engine water (exampl...
Corrado Esenthel Store Sources 9 6,100 01-31-2010, 08:20 PM
  Thread: Brush and Water
Post: RE: Brush and Water

Hello Grzeg, 1) Tks : i wait for the height brush and lake+river sample code. Paint brush : a brush to paint on the terrain surface. 2) About the water : simply i see some engines with better water ...
Corrado Esenthel Store Sources 9 6,100 01-31-2010, 06:48 PM
  Thread: Brush and Water
Post: Brush and Water

Hello Grzeg, I have some questions : 1) Its possible to have to use in C++ the following : Height brush, Paint brush, Lakes and Rivers ? (You already have in World editor). 2) When a better water w...
Corrado Esenthel Store Sources 9 6,100 01-31-2010, 11:11 AM
  Thread: APP_DX_MULTI_THREADED
Post: Re: APP_DX_MULTI_THREADED

Tks, Bye, Corrado
Corrado Esenthel Store Sources 2 3,742 08-27-2009, 11:49 AM
  Thread: APP_DX_MULTI_THREADED
Post: APP_DX_MULTI_THREADED

Hello Grzeg, i come back from the summer vacations and restart with my game project. Untill today i used the EE Jul 28 version and now i install the current (Aug 26) version. I see that you cancel ...
Corrado Esenthel Store Sources 2 3,742 08-27-2009, 10:25 AM
  Thread: EE next features
Post: Re: EE next features

i know that all can be done manually (my-self), but if you will add snow, rain, waterfall, waves and destructable environment I will be able to deliver to the publisher my game before. Tks and Bye, ...
Corrado Esenthel Store Sources 2 3,670 07-19-2009, 12:15 PM
  Thread: EE next features
Post: EE next features

Hello Grzeg, do you remember my post of last April 3 ? it was this : ****************** every day i read on your site about people and your clients that ask you something (tools, others, ...) I ...
Corrado Esenthel Store Sources 2 3,670 07-19-2009, 10:31 AM
  Thread: Matrix setting
Post: Re: Matrix setting

yes i used the code that i sent you (my first choice was this code, then others, but with the same bad result). Can you check if "scale" reset the angles values ? (if scale is correct -> i have a...
Corrado Esenthel Store Sources 5 5,088 07-14-2009, 08:29 PM
  Thread: Matrix setting
Post: Re: Matrix setting

... if i set the angles and then the scale -> it seems that when i set the scale i lost the angles and if i set the scale and then the angles -> it seems that when i set the angles i lost the...
Corrado Esenthel Store Sources 5 5,088 07-14-2009, 08:04 PM
  Thread: Matrix setting
Post: Matrix setting

Hello Grzeg, how set contemporarily on a matrix the following : angles, scale, positions ? i try with this : { m.setRotateZ(z)).rotateXY(x, y)).scale(scale); m.pos = Pos; } and others ... but i don...
Corrado Esenthel Store Sources 5 5,088 07-14-2009, 12:22 PM