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Thread: Web compiling
Post: RE: Web compiling
Hello,
i have installed the files into VC 2010 Platform directory, but the result is the same.
The EE still shows the following :
Platform ARM referenced in the project file 1.Basic App cannot be fo... |
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Corrado |
Support |
11 |
6,648 |
12-06-2019, 08:05 AM |
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Thread: Web compiling
Post: RE: Web compiling
Hello,
VC 2010 : i have already installed.
may i know what files of VS-tool you have into the VC 2019 Platform directory ?
Corrado |
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Corrado |
Support |
11 |
6,648 |
11-30-2019, 09:17 AM |
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Thread: Web compiling
Post: RE: Web compiling
Hello,
first off all many tks for your continuos support. tks.
... i think the problem is what to copy into the Platform directory of the Visual C++.
The file included in vs-tools are for Visual c+... |
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Corrado |
Support |
11 |
6,648 |
11-29-2019, 08:03 PM |
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Thread: Web compiling
Post: RE: Web compiling
Hello,
tks for your answer.
If your refer to Documentation .. Platform Specific .. Web : i dont see anything that can help me ...
Corrado |
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Corrado |
Support |
11 |
6,648 |
11-26-2019, 02:27 PM |
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Thread: Web compiling
Post: RE: Web compiling
Many tks for your answer.
i have reinstalled the VC 2019 compiler follow your instruction and now the error message is this :
"error MSB8020: The build tools for emcc (Platform Toolset = 'emcc') can... |
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Corrado |
Support |
11 |
6,648 |
11-24-2019, 12:24 PM |
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Thread: Web compiling
Post: Web compiling
Hello,
im old Esenhtel user (bought a license more than 10 ago).
I wish compile for the web, but i have this error :
... Platform Emscripten … make sure you have it installed under %VCTargetsPath%\P... |
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Corrado |
Support |
11 |
6,648 |
11-20-2019, 03:02 PM |
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Thread: Corrado
Post: RE: Corrado
Hello Grzeg (is you ?),
tks for your prompt answer but, as i told you, i bought the license (maeby for 100$) when you was at the beginning a lot of years ago and im asking you if its possible com... |
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Corrado |
Support |
2 |
3,956 |
11-27-2017, 08:52 PM |
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Thread: Corrado
Post: Corrado
Hello,
i bought a license many years ago when the eninge was at the beginning.
Its now possible compile the c++ source code to run into the web ? (with emscripten).
Bye,
Corrado Sabatini |
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Corrado |
Support |
2 |
3,956 |
11-26-2017, 07:50 PM |
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Thread: Brush and Water
Post: RE: Brush and Water
... and what kind of Function you have in your World Editor to Paint the terrain with a brush ? |
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Corrado |
Esenthel Store Sources |
9 |
6,100 |
02-02-2010, 08:46 PM |
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Thread: Brush and Water
Post: RE: Brush and Water
tks but ...
... in your world editor i can select a material brush and then paint the terrain with it. Now i ask you, if its possible, to have a function like this :
PaintTerrainCircle(Vec2 center, fl... |
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Corrado |
Esenthel Store Sources |
9 |
6,100 |
02-02-2010, 08:27 PM |
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Thread: Brush and Water
Post: RE: Brush and Water
Hello Grzeg,
Thanks for the code about the height brush and river/lake. Now im wait for the code of the paint brush (with a material).
About the water : have you see the unigine engine water (exampl... |
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Corrado |
Esenthel Store Sources |
9 |
6,100 |
01-31-2010, 08:20 PM |
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Thread: Brush and Water
Post: RE: Brush and Water
Hello Grzeg,
1) Tks : i wait for the height brush and lake+river sample code.
Paint brush : a brush to paint on the terrain surface.
2) About the water : simply i see some engines with better water ... |
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Corrado |
Esenthel Store Sources |
9 |
6,100 |
01-31-2010, 06:48 PM |
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Thread: Brush and Water
Post: Brush and Water
Hello Grzeg,
I have some questions :
1) Its possible to have to use in C++ the following :
Height brush, Paint brush, Lakes and Rivers ? (You already have in World editor).
2) When a better water w... |
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Corrado |
Esenthel Store Sources |
9 |
6,100 |
01-31-2010, 11:11 AM |
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Thread: APP_DX_MULTI_THREADED
Post: Re: APP_DX_MULTI_THREADED
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Corrado |
Esenthel Store Sources |
2 |
3,742 |
08-27-2009, 11:49 AM |
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Thread: APP_DX_MULTI_THREADED
Post: APP_DX_MULTI_THREADED
Hello Grzeg,
i come back from the summer vacations and restart with my game project.
Untill today i used the EE Jul 28 version and now i install the current (Aug 26) version.
I see that you cancel ... |
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Corrado |
Esenthel Store Sources |
2 |
3,742 |
08-27-2009, 10:25 AM |
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Thread: EE next features
Post: Re: EE next features
i know that all can be done manually (my-self), but if you will add snow, rain, waterfall, waves and destructable environment I will be able to deliver to the publisher my game before.
Tks and Bye,
... |
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Corrado |
Esenthel Store Sources |
2 |
3,670 |
07-19-2009, 12:15 PM |
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Thread: EE next features
Post: EE next features
Hello Grzeg,
do you remember my post of last April 3 ?
it was this :
******************
every day i read on your site about people and your clients that ask you something (tools, others, ...)
I ... |
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Corrado |
Esenthel Store Sources |
2 |
3,670 |
07-19-2009, 10:31 AM |
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Thread: Matrix setting
Post: Re: Matrix setting
yes i used the code that i sent you (my first choice was this code, then others, but with the same bad result).
Can you check if "scale" reset the angles values ?
(if scale is correct -> i have a... |
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Corrado |
Esenthel Store Sources |
5 |
5,088 |
07-14-2009, 08:29 PM |
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Thread: Matrix setting
Post: Re: Matrix setting
...
if i set the angles and then the scale -> it seems that when i set the scale i lost the angles
and
if i set the scale and then the angles -> it seems that when i set the angles i lost the... |
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Corrado |
Esenthel Store Sources |
5 |
5,088 |
07-14-2009, 08:04 PM |
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Thread: Matrix setting
Post: Matrix setting
Hello Grzeg,
how set contemporarily on a matrix the following :
angles, scale, positions ?
i try with this :
{
m.setRotateZ(z)).rotateXY(x, y)).scale(scale);
m.pos = Pos;
}
and others ...
but i don... |
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Corrado |
Esenthel Store Sources |
5 |
5,088 |
07-14-2009, 12:22 PM |