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Forum |
Replies |
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Posted
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Thread: I need some advice :D !
Post: RE: I need some advice :D !
I'm a student, i don't have much money :lol:
A game Engine is not popular in my country so it's hard to find somebody know about engine |
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red_evilspirit |
Beginner Questions |
9 |
6,343 |
11-16-2011, 01:09 PM |
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Thread: I need some advice :D !
Post: RE: I need some advice :D !
So that i need some advice :d
I'll find out by myself ... :) |
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red_evilspirit |
Beginner Questions |
9 |
6,343 |
11-15-2011, 06:26 PM |
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Thread: I need some advice :D !
Post: RE: I need some advice :D !
Sorry about my stupid question but This is the first time i use engine and make a game
I only know about c++ language, i don't have any experience about game development
Anyway, this topic is for begi... |
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red_evilspirit |
Beginner Questions |
9 |
6,343 |
11-15-2011, 03:37 PM |
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Thread: I need some advice :D !
Post: I need some advice :D !
Hi !
I don't know where to put a conversation between 2 characters
[IMG]http://i475.photobucket.com/albums/rr116/red_evilspirit/7.jpg[/IMG]
I put it in code like this:
Code:
struct MenuNew //a dial... |
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red_evilspirit |
Beginner Questions |
9 |
6,343 |
11-15-2011, 11:15 AM |
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Thread: Creating a Dynamic CHR
Post: RE: Creating a Dynamic CHR
(11-12-2011 02:58 PM)kulesz Wrote: There should be <Game::Chr>, not the <Char>
Oh, i forgot that >.<
Thank you so much!
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red_evilspirit |
Beginner Questions |
9 |
6,948 |
11-12-2011, 03:41 PM |
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Thread: Creating a Dynamic CHR
Post: RE: Creating a Dynamic CHR
this is my file: Dynamically Created Objects.cpp or you can download the attachment.
I used: Game::ObjMemx< Char> Chrs ;
and: setObjType(Chrs, OBJ_CHR )
but it get error when i build... |
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red_evilspirit |
Beginner Questions |
9 |
6,948 |
11-12-2011, 01:43 PM |
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Thread: Creating a Dynamic CHR
Post: RE: Creating a Dynamic CHR
Thanks for your help but it didn't display anything when i press space button ("10 - Dynamically Created Objects.cpp" tutorial).
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In tut: 20 - Big Overlays.cpp
When i press sp... |
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red_evilspirit |
Beginner Questions |
9 |
6,948 |
11-12-2011, 11:58 AM |
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Thread: Creating a Dynamic CHR
Post: RE: Creating a Dynamic CHR
How can i creat a Dynamic CHR without using world editor ?
In the "10 - Dynamically Created Objects.cpp" tutorial, they use:
Game::ObjParamsPtr obj=Game::Objs.ptrRequire("obj/item/misc/barrel/0.... |
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red_evilspirit |
Beginner Questions |
9 |
6,948 |
11-12-2011, 07:47 AM |