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Thread: World Editor
Post: World Editor
I'll try to ask all my questions regarding the World Editor in here from now on.
When I start up the World Editor and try to start a new level, the first thing I want to do is select the area I do th... |
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Craka_J |
Support |
1 |
2,909 |
04-07-2009, 06:30 PM |
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Thread: MP3 format
Post: Re: MP3 format
Know any free audio programs that allow you to convert a .mp3 to a .ogg or .wav? |
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Craka_J |
Support |
3 |
3,742 |
04-06-2009, 11:10 PM |
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Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter
I just downloaded the Esenthel engine and exported all of the files to My Documents. I went into Tools and double clicked Autoupdater but gives me an error called "Autoupdate.exe - Unable To Locate C... |
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Craka_J |
Support |
7 |
5,365 |
04-06-2009, 03:21 AM |
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Thread: MP3 format
Post: MP3 format
In the features page it says only .wav and .ogg formats are supported, but not .mp3! Please include .mp3 format support in the Esenthel engine. Thanks! |
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Craka_J |
Support |
3 |
3,742 |
04-06-2009, 02:38 AM |
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Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter
Thank you so much; that will be extremely helpful! |
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Craka_J |
Support |
7 |
5,365 |
04-05-2009, 02:08 AM |
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Thread: Graphics
Post: Re: Graphics
One physics engine that is really awesome which is used in games like Grand Theft Auto IV is "Euphoria: Natural Motion" engine.
<!-- m --><a class="postlink" href="http://www.naturalmotion.co... |
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Craka_J |
Support |
7 |
5,692 |
04-05-2009, 02:07 AM |
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Thread: Graphics
Post: Re: Graphics
Well what about advanced physics or the option to choose how smart it is (ragdoll or advanced).
What about physics for foliage like in Crysis allowing you to run through a fern and the fern animates ... |
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Craka_J |
Support |
7 |
5,692 |
04-03-2009, 06:09 PM |
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Thread: Graphics
Post: Re: Graphics
Some examples would be more dynamic lighting/shading, greater poly limit, and better water physics. |
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Craka_J |
Support |
7 |
5,692 |
04-03-2009, 03:58 PM |
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Thread: Graphics
Post: Graphics
Esenthel has good graphics, but I was wondering if you'd some time in the future if you will be improving graphics to be competitive with engines such as the Cry 2 Engine. |
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Craka_J |
Support |
7 |
5,692 |
04-02-2009, 05:47 PM |
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Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter
I know this is minor, but it is also helpful to write the current Esenthel version under the download link in the site so we don't have to continuously navigate through the site to check, and THEN go ... |
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Craka_J |
Support |
7 |
5,365 |
04-01-2009, 03:03 AM |
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Thread: Placing Lights
Post: Placing Lights
There should be a way to place lights as you would with objects which allows the level designer to elevate, rotate, etc. the light as you could with an object. Also, there should be an easy UI in the... |
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Craka_J |
Support |
1 |
2,995 |
03-31-2009, 06:01 AM |
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Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter
Everytime there is a new Esenthel version, does it auto-update or do I have to uninstall my version (delete it all) and install the latest from the website manually? |
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Craka_J |
Support |
7 |
5,365 |
03-30-2009, 01:13 PM |
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Thread: Adding Water in Level Editor
Post: Adding Water in Level Editor
How do I create rivers, streams, lakes, oceans, puddles, etc. in the level editor? If water isn't placeable in the editor, you should consider adding it to make level designers' lives a lot easier. |
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Craka_J |
Support |
1 |
2,905 |
03-28-2009, 11:03 PM |
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Thread: Esenthel Newsletter
Post: Esenthel Newsletter
I think you should create a newsletter system for users to optionally enable so we can keep ourselves up to date when new engine updates are out and so forth. |
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Craka_J |
Support |
7 |
5,365 |
03-28-2009, 07:28 PM |
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Thread: Shadow Questions
Post: Shadow Questions
1. I imported a few files for my game and got the model to work - it's untextured for now. Not sure how to get the texture to be applied in the engine though. But anyway, the problem is that the sha... |
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Craka_J |
Support |
1 |
3,137 |
01-17-2009, 02:07 AM |
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Thread: Programming Languages
Post: Re: Programming Languages
Will the Esenthel programmer(s) be implementing other available programming languages into the engine such as LUA in the future? Or is C++ a dominant programming language that will remain as the only... |
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Craka_J |
Support |
6 |
5,358 |
01-16-2009, 12:19 AM |
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Thread: Programming Languages
Post: Programming Languages
I was just wondering: what programming languages are friendly with Esenthel Engine? C++, C, LUA, etc. |
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Craka_J |
Support |
6 |
5,358 |
01-15-2009, 09:59 PM |
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Thread: Importing and using textures
Post: Re: Importing and using textures
You're awesome.
By the way, my game is going to be purely multiplayer so being that this engine doesn't have much networking done with it, that's a problem. Is networking high on your to-do-list? I... |
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Craka_J |
Support |
16 |
9,948 |
01-14-2009, 06:32 PM |
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Thread: Importing and using textures
Post: Re: Importing and using textures
Custom brushes other than "Circle" and "Square" for painting the tiles in the World Editor. There's all kinds of custom brushes that can be made. A small but basic example is "Triangle" or "Trapezoi... |
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Craka_J |
Support |
16 |
9,948 |
01-13-2009, 02:42 PM |
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Thread: Importing and using textures
Post: Re: Importing and using textures
My game has a cartoony style and the trees we made fit the style we're going for. I will proudly provide screenshots when there's enough game content to brag about. So... how would I get those leave... |
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Craka_J |
Support |
16 |
9,948 |
01-13-2009, 03:21 AM |