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Post Author Forum Replies Views Posted [asc]
  Thread: drawing a simple line
Post: RE: drawing a simple line

SetMatrix will set current drawing matrix (without parameter = identity)
Esenthel Beginner Questions 1 142 08-29-2022, 05:54 AM
  Thread: Install without Visual Studio
Post: RE: Install without Visual Studio

No. VS has the compiler which is needed.
Esenthel Support 1 257 08-19-2022, 08:09 AM
  Thread: Getting errors when trying to build
Post: RE: Getting errors when trying to build

Please replace EE_INIT with INIT I'll update the package soon
Esenthel Support 2 261 08-13-2022, 02:42 AM
  Thread: Headless Linux Server/App
Post: RE: Headless Linux Server/App

This should help with Sampler Error: https://github.com/Esenthel/EsenthelEngi...4085fc5ff5 I don't know what's the problem with the sequence number stuff.
Esenthel Showcase 5 503 08-12-2022, 07:02 AM
  Thread: Headless Linux Server/App
Post: RE: Headless Linux Server/App

Thanks for making a tutorial! One question: Why are you forcing XDisplay to be null? If it's available, then it would grant some extra functionalities.
Esenthel Showcase 5 503 08-11-2022, 05:18 AM
  Thread: rot member removed from AnimatedSkeletonBone
Post: RE: rot member removed from AnimatedSkeletonBone

instead of rot.roll you can do orn.rotateDir alternatively: orn.rotateY for spine0 orn.rotateZ for spine1..neck..head
Esenthel Support 2 253 08-05-2022, 02:22 PM
  Thread: Dragon Fury
Post: RE: Dragon Fury

Kickstarter is now live - https://www.kickstarter.com/projects/ese...ragon-fury Please support/share if you can, thanks :) Also made a new video - https://www.youtube.com/watch?v=FmC_PfJoZ1U
Esenthel News 4 1,243 08-01-2022, 02:43 PM
  Thread: Publish exe problem
Post: RE: Publish exe problem

What kind of project are you trying to publish? Is it "Ineisis Online"? That project was initially configured for upload to custom server, but for simplicity I've disabled that. Please update your I...
Esenthel Support 1 221 07-30-2022, 03:20 PM
  Thread: Publishing a Project via Visual Studio
Post: RE: Publishing a Project via Visual Studio

The project data you can generate manually from Titan Editor. At the bottom use Build menu (exe) \ Export \ Project Data. But I recommend working with Titan Editor instead of VS, it does everything f...
Esenthel Beginner Questions 2 257 07-22-2022, 09:28 AM
  Thread: Is there any other channel for Esenthel
Post: RE: Is there any other channel for Esenthel

I've created an official Discord channel if anyone's interested https://discord.com/invite/8fuM6tx7cv
Esenthel Offtopic 4 2,132 07-15-2022, 04:57 AM
  Thread: July 2022
Post: July 2022

Updated Esenthel Source: -updated text rendering functions, now you can mix text and images, and setup background panels, see new 'StrEx' class, and updated 'D.text' functions -Warning: Gui Object Edi...
Esenthel Version History 0 748 07-14-2022, 02:44 PM
  Thread: June 2022
Post: RE: June 2022

Updated Esenthel Source: -added support for joypads on iOS -improved joypad compatibility on Android API Changes: -changed how Nintendo joypad ABXY buttons are treated, now ABXY always corresponds to...
Esenthel Version History 3 745 06-28-2022, 01:04 PM
  Thread: How to render an object on top of others
Post: RE: How to render an object on top of others

I recommend doing collision detection, and when gun intersects with a wall, just move it back. I do the same in my Into The Dark dungeon game.
Esenthel Support 3 640 06-20-2022, 05:45 PM
  Thread: June 2022
Post: RE: June 2022

Updated Esenthel Source: -added support for Mouse and Keyboard input on Nintendo Switch
Esenthel Version History 3 745 06-20-2022, 02:02 PM
  Thread: Dragon Fury
Post: RE: Dragon Fury

Thanks :) Cloth - not yet. I'll try to do without it
Esenthel News 4 1,243 06-07-2022, 06:14 AM
  Thread: Dragon Fury
Post: Dragon Fury

Started working on my next game :) Dragon Fury Kickstarter - https://www.kickstarter.com/projects/ese...ragon-fury Wishlist+Follow on Steam - https://store.steampowered.com/app/2020590/Dragon_Fury/...
Esenthel News 4 1,243 06-05-2022, 05:21 AM
  Thread: June 2022
Post: RE: June 2022

Updated Esenthel Source: -added APP_JOYPAD_THREAD allowing to more precisely process joypad inputs on Windows platform
Esenthel Version History 3 745 06-04-2022, 05:19 PM
  Thread: June 2022
Post: June 2022

Updated Esenthel Source: -added support for "raw game controller" joypads on Windows (WinApi and UWP)
Esenthel Version History 3 745 06-02-2022, 07:33 AM
  Thread: May 2022
Post: RE: May 2022

Updated Esenthel Source: -added option Code Editor\Menu Bar\Edit\Insert Template\Empty Application -replaced XInput API with Windows::Gaming::Input on WINDOWS_OLD Fixes: -fixes to FBX animation impor...
Esenthel Version History 3 704 05-30-2022, 10:21 AM
  Thread: May 2022
Post: RE: May 2022

Updated Esenthel Source: -added a workaround for Temporal Anti-Aliasing not working on Android devices with ARM Mali-G78 -added new permission checks: PERMISSION_USER_COMMUNICATION for Nintendo Switc...
Esenthel Version History 3 704 05-20-2022, 08:23 AM