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Post Author Forum Replies Views Posted [asc]
  Thread: Oculus Rift DK2 support
Post: RE: Oculus Rift DK2 support

I'm sorry, a supprot was difficult for me. Rather than DK2, the modification of the rendering engine is necessary to support SDK0.4.x. http://static.oculusvr.com/sdk-downloads..._0.4.1.pdf
yasei_no_otoko Feature Requests 3 3,555 10-03-2014, 04:04 AM
  Thread: Oculus Rift DK2 support
Post: RE: Oculus Rift DK2 support

+1 I want to use DK2 with Esenthel! Rather where of the source code should I change? @esenthel
yasei_no_otoko Feature Requests 3 3,555 08-08-2014, 04:57 AM
  Thread: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Post: RE: Esenthel in a browser (WebGL, HTML5, JS, Emscr...

Great!!!:d
yasei_no_otoko News 28 20,446 03-13-2014, 09:57 AM
  Thread: CJK font size problem
Post: RE: CJK font size problem

Quote:Lol, after updating the OS to Mavericks, the laptop stopped charging. It's the second time I had charging issues. Now I ended up getting a new laptop. I was able to reproduce the issue though an...
yasei_no_otoko Support 5 3,514 02-18-2014, 06:55 AM
  Thread: CJK font size problem
Post: RE: CJK font size problem

Hi, Thank you for your reply! Here's crash report. EE::SystemFontDrawContext::~SystemFontDrawContext() has crashed. And, CJK font size only OSX issue. In Linux, it is unidentified. It seems that t...
yasei_no_otoko Support 5 3,514 02-17-2014, 01:17 PM
  Thread: CJK font size problem
Post: RE: CJK font size problem

Open the font custom dialog in OSX 10.9.1 I always crash. 10.8.5 is fine.
yasei_no_otoko Support 5 3,514 02-17-2014, 06:04 AM
  Thread: CJK font size problem
Post: CJK font size problem

Hi, Greg Thank you support for CJK font! :d But the light problem. Since the width of a CJK font is the same width as the alphabet, the problem of a display has cropped up. Don't you display a CJK ...
yasei_no_otoko Support 5 3,514 02-10-2014, 07:41 AM
  Thread: Documentation
Post: RE: Documentation

This is wonderful! Thank you! However, since it is too dreary, let's use a code highlight. :) http://highlightjs.org
yasei_no_otoko News 17 15,730 02-08-2014, 05:36 PM
  Thread: Chinese character problem
Post: RE: Chinese character problem

@Esenthel Please add CJK symbols and punctuation marks when Chinese/Japanese/Korean. Contain symbols commonly used in CJK. U+3000-303F From: http://www.unicode.org/charts/PDF/U3000.pdf Otherwise JP ...
yasei_no_otoko Gui 25 10,309 01-30-2014, 02:25 AM
  Thread: Amd Mantle
Post: RE: Amd Mantle

Mantle is still unpublished API. I think AMD probably published Mantle SDK to GDC2014. Cannot support the resolution 4K and 8K in DirectX or OpenGL. ARM would agree so good terms with AMD. nVidia als...
yasei_no_otoko Offtopic 5 4,872 01-23-2014, 03:03 AM
  Thread: New Website
Post: RE: New Website

I like it! If you would like to increase a user further, I do the recommendation of making twitter account. Since twitter has more Geek than Facebook, it can advertise to many programmers very easil...
yasei_no_otoko News 42 25,236 01-18-2014, 05:51 PM
  Thread: Japanese Esenthel tutorial movie!
Post: Japanese Esenthel tutorial movie!

I created the tutorial movie of Esenthel! :d The motion created by MikuMikuDance is played by Esenthel. (Sorry, Japanese sub only) http://www.nicovideo.jp/watch/sm22582009 http://www.youtube.com/watc...
yasei_no_otoko Offtopic 4 3,706 01-02-2014, 02:47 PM
  Thread: Japanese programmers are extremely interested to Esenthel
Post: RE: Japanese programmers are extremely interested ...

(12-16-2013 07:30 PM)Fex Wrote:  Why is Unity so popular, because it supports consoles? When I was evaluating engines 2 years ago I was shocked by how unstable Unity was... It is a good questio...
yasei_no_otoko Offtopic 13 9,493 12-17-2013, 02:14 AM
  Thread: Japanese programmers are extremely interested to Esenthel
Post: Japanese programmers are extremely interested to E...

Hi,:d I got to know Esenthel Engine for the first time by the Oculus Rift forum. And I thought that it was a wonderful game engine which I have tried. (Unity/UDK/Torque/etc...) I wrote the article...
yasei_no_otoko Offtopic 13 9,493 12-16-2013, 04:24 PM
  Thread: Chinese character problem
Post: RE: Chinese character problem

Thank you for the quick reply! I tell everybody Japanese that Japanese fonts can be used by a near future editor. :d
yasei_no_otoko Gui 25 10,309 12-11-2013, 05:19 AM
  Thread: Chinese character problem
Post: RE: Chinese character problem

Hello, Since I also have a question about Japanese fonts, please make a question ask here. Would you set to a Unicode font(include Chinese and Japanese etc.) of code editor like the Internet browser...
yasei_no_otoko Gui 25 10,309 12-11-2013, 04:06 AM