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  Thread: Ineisis Lite for personal license available?
Post: RE: Ineisis Lite for personal license available?

yes but the license cost 600$ and i think this is too mutch. can you not make a special price? and when i upgrade than i have the company license. look to the Bigworld engine, cost now 299$ fo...
knalldose Ineisis Online 14 10,352 01-18-2012, 06:18 PM
  Thread: Ineisis Lite for personal license available?
Post: RE: Ineisis Lite for personal license available?

i hope^^ but how mutch I've got my credit card ready :D plx support give us the answer
knalldose Ineisis Online 14 10,352 01-18-2012, 12:41 PM
  Thread: Ineisis Lite for personal license available?
Post: Ineisis Lite for personal license available?

hi, my importand question is. is a Ineisis Lite version available for personal license members? alot of usern have no company. maybe a second option "buy and upgrade your PL with Ineisis Lite for may...
knalldose Ineisis Online 14 10,352 01-18-2012, 11:55 AM
  Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison

@impi I think your post was ignored. "shame" and my main question was not answered by the support. I do not buy just the engine but also a bit of support. and my personal question is : can i buy the s...
knalldose Tools 11 5,716 01-17-2012, 02:46 PM
  Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison

i make every time after editing complete clean all, build all. is not my first engine and editor^^. i post tomorrow link to video or pictures about this problem. i think is the problem with the move o...
knalldose Tools 11 5,716 01-14-2012, 03:36 AM
  Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison

when i start the mmo server and client and play the game and walk around with the char, then can i move the char only with left mouse button. w a s d is disabled ( i dont know why in the mmo) i see th...
knalldose Tools 11 5,716 01-14-2012, 02:00 AM
  Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison

how can i change the camera ingame? i can move only with left mousebutton. and when i click in the hole stop the player. is very stupid. i missing the "press Tab to change Cam" button ingame. i am ver...
knalldose Tools 11 5,716 01-13-2012, 10:02 PM
  Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison

i know, but when i build the world and start mmo server and client than have the hole a collision.
knalldose Tools 11 5,716 01-12-2012, 12:47 PM
  Thread: Terrain material (NULL) without collison
Post: Terrain material (NULL) without collison

hi, i have a question about the creating holes in terrains. my terrain have 2 mats and 1 NULL material for holes. i can see ingame the area with the null material, and this is empty. but i can not mo...
knalldose Tools 11 5,716 01-12-2012, 09:53 AM
  Thread: question(s)?
Post: RE: question(s)?

thanks, works fine ^^
knalldose Esenthel Store Sources 12 5,443 01-12-2012, 09:34 AM
  Thread: question(s)?
Post: RE: question(s)?

thanks! ok all right and no compile errors, but when i start the client and select the char and press Ok than freeze the game. hmm idea? christian
knalldose Esenthel Store Sources 12 5,443 01-09-2012, 10:39 PM
  Thread: question(s)?
Post: RE: question(s)?

yes i understand this "but" witch files i modified? main? game? here the main.cpp is this the right file? i become a error when i compile Bool Init() { SetGui(); OptionsCreate(); ControlsCr...
knalldose Esenthel Store Sources 12 5,443 01-09-2012, 09:31 PM
  Thread: Load environment settings from WE in the Game.
Post: RE: Load environment settings from WE in the Game.

can anyone give me a step by step tutorial "how to change and add the line of code" i had copy the esenthil source into the sdk folder C:\Program Files (x86)\EsenthelEngineSDK\Installation\EsenthelEn...
knalldose Support 14 9,304 01-08-2012, 03:12 PM
  Thread: question(s)?
Post: RE: question(s)?

can anyone give me a step by step tutorial "how to change and add the line of code" i had copy the esenthil source into the sdk folder C:\Program Files (x86)\EsenthelEngineSDK\Installation\EsenthelEn...
knalldose Esenthel Store Sources 12 5,443 01-08-2012, 03:12 PM
  Thread: question(s)?
Post: RE: question(s)?

(01-07-2012 10:18 PM)Driklyn Wrote:  Check out this post I wrote explaining how to use the Editor's environment settings in your game; and this post if you want to be able to easily edit your en...
knalldose Esenthel Store Sources 12 5,443 01-07-2012, 11:13 PM
  Thread: question(s)?
Post: RE: question(s)?

thanks for answer^^ i have good coders for this mix^^ ok what do you mean with "You need to adjust the environment options through codes." in the editor is the setup for fog light and all other, why...
knalldose Esenthel Store Sources 12 5,443 01-07-2012, 05:46 PM
  Thread: question(s)?
Post: RE: question(s)?

one more.. what is with normalmapping, i have imported a mesh into the engine and the material editor generated a bumpmap include normalmap. but i see not the effect after saving,overwriting building...
knalldose Esenthel Store Sources 12 5,443 01-07-2012, 03:04 AM
  Thread: question(s)?
Post: question(s)?

hey iam new owner of the EE PL :D i have a question(s) i change the fog,sky added meshes into my world and build all and save the world. i starting the server and the client but i see not the new fo...
knalldose Esenthel Store Sources 12 5,443 01-07-2012, 01:51 AM