Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
everything extracted properly on hdd, there's enough room and i know that everything's okay to all except me but i'm trying to figure out why that happened to me so suddenly. as i said before, everyth... |
|
CroMan |
Support |
14 |
11,404 |
07-23-2008, 05:32 PM |
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
hi,
well believe it or not problem was in system services manager or something like that. yup, you heard me hehe. i did some optimization and it didnt worked (the code) so i reverted all that and now... |
|
CroMan |
Support |
14 |
11,404 |
07-22-2008, 11:09 PM |
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
unbelievable. i removed all files that i had from esenthel i and i downloaded esenthel sdk again and now i cant start any tutorial at all.
it says undeclared identifier app, then something about flag... |
|
CroMan |
Support |
14 |
11,404 |
07-22-2008, 06:27 PM |
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
Quote:I have tested the mentioned tutorial from the SDK and it works just fine.
Are you compiling from a different location(path)? different project?
all tutorials worked fine, even materials.cpp and... |
|
CroMan |
Support |
14 |
11,404 |
07-22-2008, 04:55 PM |
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
i wrote that here wrong but i had that "/" in my project file.
i found problem and it's very strange one. it all worked just fine and after i tried loading that materials now the problem "cant load "... |
|
CroMan |
Support |
14 |
11,404 |
07-22-2008, 12:26 PM |
 |
|
Thread: error-cant load gui/shd.gfx
Post: Re: error-cant load gui/shd.gfx
hi, i have almost the same problem. whenever i try to load a gfx file it gives me an error message:
cant load "..data/obj/chr/car/car.gfx"
path is correct, file is there. i have radeon9600, is probl... |
|
CroMan |
Support |
14 |
11,404 |
07-22-2008, 11:30 AM |
 |
|
Thread: Car mesh
Post: Re: Car mesh
aaaah, i tried exactly like that but i got some errors. now i see why. i spelled rndr -> Rndr. foolish me :)
thanks alot |
|
CroMan |
Support |
4 |
6,090 |
07-21-2008, 07:14 PM |
 |
|
Thread: Water
Post: Re: Water
that's what i wanted to hear. so if i dont have sm3.0 card, i cant see the clouds (that's why asked if it uses sm3 cause i thought that maybe the problem was somehow created by me). okay, then everyth... |
|
CroMan |
Support |
5 |
6,182 |
07-21-2008, 06:41 PM |
 |
|
Thread: Car mesh
Post: Re: Car mesh
what could be the most easy way to do that? sorry for so many questions but i'm still not familiar enough with this engine :)
here's my code (it's mostly or all from vehicle.cpp):
Code:
/***********... |
|
CroMan |
Support |
4 |
6,090 |
07-21-2008, 06:36 PM |
 |
|
Thread: Car mesh
Post: Car mesh
Hi,
I'm having some trouble with replacing wireframe box (car body in vehicle.cpp tutorial) with my own model of car body (mesh).
can you tell me what should i put instead of this line of code so i... |
|
CroMan |
Support |
4 |
6,090 |
07-21-2008, 05:27 PM |
 |
|
Thread: Water
Post: Re: Water
looks great though it could be better. somehow it seems to me that water in the engine is not next-gen (not enough) like some other things.
dont take this as critics but like advice :D. i have seen ... |
|
CroMan |
Support |
5 |
6,182 |
07-21-2008, 03:12 PM |