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  Thread: DirectX Device lost
Post: RE: DirectX Device lost

Thank you very much, I'm really glad that the problems have been resolved
_MK_ Graphics 13 530 09-19-2021, 02:57 PM
  Thread: DirectX Device lost
Post: RE: DirectX Device lost

it looks like that with the black points with multi sampling is related to the combination with high precision. I also tried it with my second pc with a Geforce 960 and it had the same effect. With ...
_MK_ Graphics 13 530 08-27-2021, 06:10 PM
  Thread: DirectX Device lost
Post: RE: DirectX Device lost

to my operating system that is Win 10 Home, and have a Geforce RTX 2080 SUPER MotionBlur [img]https://i.ibb.co/3CBwcw6/image.png[/img] https://ibb.co/LZnM1Mj DOF [img]https://i.ibb.co/pz0gFYF/1.png[/...
_MK_ Graphics 13 530 08-24-2021, 11:30 AM
  Thread: DirectX Device lost
Post: RE: DirectX Device lost

I now have all drivers up to date but without success. At steam there is the game Crossroad Inn, some people also have the error. I mean the game was made with the engine, I think https://steamcommun...
_MK_ Graphics 13 530 08-24-2021, 12:50 AM
  Thread: DirectX Device lost
Post: DirectX Device lost

since the last update i keep getting errors. [img]https://i.ibb.co/jyyShh5/Error.png[/img] https://ibb.co/488HWWf what can that be?
_MK_ Graphics 13 530 08-23-2021, 11:42 AM
  Thread: Image Channel filter
Post: RE: Image Channel filter

Thanks, my mistake had entered the name somewhere else. :d Tip for others you have to add and reload with the reloader.
_MK_ Beginner Questions 2 241 07-02-2021, 02:31 PM
  Thread: Image Channel filter
Post: Image Channel filter

Hi, in the editor there is the possibility for the material editor with "channel = X" to filter the images. Mall wanted to ask if it still works because it doesn't work for me or I'm doing something ...
_MK_ Beginner Questions 2 241 07-01-2021, 03:38 PM
  Thread: Water don't want to bump
Post: RE: Water don't want to bump

Hi I have a OceanSample create for all OceanSample.EsenthelProject
_MK_ Beginner Questions 9 5,406 07-19-2016, 06:38 PM