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  Thread: New documentation and Video Tutorials?
Post: New documentation and Video Tutorials?

For someone coming into EE 2.0 without prior experience in 1.0, will there or are there video tutorials similar to this one: http://www.esenthel.com/?id=tool/world_editor
Arrested Tools 1 2,319 03-19-2013, 07:48 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: [SOLVED] Esenthel RTS Mac OSX Mountain Lion

(03-17-2013 09:24 PM)Esenthel Wrote:  Could you tell me which setting exactly did you change and to what value? This evening when I get home, I will go through what I did, and provide instructi...
Arrested Esenthel Store Sources 17 9,352 03-18-2013, 06:42 PM
  Thread: ERTS on iOS?
Post: RE: ERTS on iOS?

Awesome - so that works on iOs no problem. Tried the same kind of process to build for macos with no luck; just sys it cannot execute on this arch... Anyway; I'm digging it. great job.
Arrested Esenthel Store Sources 4 3,080 03-11-2013, 06:59 PM
  Thread: ERTS on iOS?
Post: RE: ERTS on iOS?

very cool - so close too; "Can't load pak - engine.pak" and secondly - I copied Data.pak to Project.pak; was that correct?
Arrested Esenthel Store Sources 4 3,080 02-27-2013, 03:33 PM
  Thread: ERTS on iOS?
Post: ERTS on iOS?

Hi, Is there a trick to get ERTS to compile for iOS? In the Editor or in Xcode, I get the same errors - this is after following the instructions; mac and windows versions seem fine. (null): error: ...
Arrested Esenthel Store Sources 4 3,080 02-26-2013, 04:08 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

ok - i changed the search patch for libs to the root of the erts, then I made it recurse. works now, thank you!
Arrested Esenthel Store Sources 17 9,352 02-23-2013, 11:19 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

(02-22-2013 04:19 PM)Esenthel Wrote:  Can you tell me if you've used Autoupdate or did you make a clean extraction from the zip archive? (please try using 2nd version) This has been clean extra...
Arrested Esenthel Store Sources 17 9,352 02-23-2013, 09:00 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

This is what I have for the CG path: $ ls Cg Headers Resources Versions Ricks-MacBook-Pro:Cg.framework rcollette$ pwd /Users/USER/Desktop/SUBFOLDER/Esenthel/EsenthelEngineSDK/Installation/C...
Arrested Esenthel Store Sources 17 9,352 02-22-2013, 04:06 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

so - i finally got to test it; the compile works - awesome - I did run onto this: Process: Esenthel RTS [535] Path: /Users/USER/Desktop/*/Esenthel RTS.app/Contents/MacOS/Esenthel R...
Arrested Esenthel Store Sources 17 9,352 02-22-2013, 02:34 AM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

That erts package was a big reason I want to eval this engine.. so if i start hacking away at it, and make changes, will they port directly to 2.0? and thank you :)
Arrested Esenthel Store Sources 17 9,352 02-21-2013, 05:23 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: RE: Esenthel RTS Mac OSX Mountain Lion

Quote:You need to open the esproj from Esenthel Editor 1.0, go to Code Editor, and right click on app, select export to Xcode compatible C++ In Xcode open Tutorials project from SDK, and in Xcode repl...
Arrested Esenthel Store Sources 17 9,352 02-20-2013, 04:28 PM
  Thread: [SOLVED] Esenthel RTS Mac OSX Mountain Lion
Post: [SOLVED] Esenthel RTS Mac OSX Mountain Lion

Hi, I'm evaluating using Esenthel as a dev platform for mobile; and thought I would test by using the RTS; I bought it, followed instructions (minus the physx dll's..) and tried to figure out how to ...
Arrested Esenthel Store Sources 17 9,352 02-20-2013, 02:38 AM