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  Thread: World Editor
Post: World Editor

I'll try to ask all my questions regarding the World Editor in here from now on. When I start up the World Editor and try to start a new level, the first thing I want to do is select the area I do th...
Craka_J Support 1 2,250 04-07-2009, 06:30 PM
  Thread: MP3 format
Post: Re: MP3 format

Know any free audio programs that allow you to convert a .mp3 to a .ogg or .wav?
Craka_J Support 3 2,825 04-06-2009, 11:10 PM
  Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter

I just downloaded the Esenthel engine and exported all of the files to My Documents. I went into Tools and double clicked Autoupdater but gives me an error called "Autoupdate.exe - Unable To Locate C...
Craka_J Support 7 4,113 04-06-2009, 03:21 AM
  Thread: MP3 format
Post: MP3 format

In the features page it says only .wav and .ogg formats are supported, but not .mp3! Please include .mp3 format support in the Esenthel engine. Thanks!
Craka_J Support 3 2,825 04-06-2009, 02:38 AM
  Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter

Thank you so much; that will be extremely helpful!
Craka_J Support 7 4,113 04-05-2009, 02:08 AM
  Thread: Graphics
Post: Re: Graphics

One physics engine that is really awesome which is used in games like Grand Theft Auto IV is "Euphoria: Natural Motion" engine. <!-- m --><a class="postlink" href="http://www.naturalmotion.co...
Craka_J Support 7 4,404 04-05-2009, 02:07 AM
  Thread: Graphics
Post: Re: Graphics

Well what about advanced physics or the option to choose how smart it is (ragdoll or advanced). What about physics for foliage like in Crysis allowing you to run through a fern and the fern animates ...
Craka_J Support 7 4,404 04-03-2009, 06:09 PM
  Thread: Graphics
Post: Re: Graphics

Some examples would be more dynamic lighting/shading, greater poly limit, and better water physics.
Craka_J Support 7 4,404 04-03-2009, 03:58 PM
  Thread: Graphics
Post: Graphics

Esenthel has good graphics, but I was wondering if you'd some time in the future if you will be improving graphics to be competitive with engines such as the Cry 2 Engine.
Craka_J Support 7 4,404 04-02-2009, 05:47 PM
  Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter

I know this is minor, but it is also helpful to write the current Esenthel version under the download link in the site so we don't have to continuously navigate through the site to check, and THEN go ...
Craka_J Support 7 4,113 04-01-2009, 03:03 AM
  Thread: Placing Lights
Post: Placing Lights

There should be a way to place lights as you would with objects which allows the level designer to elevate, rotate, etc. the light as you could with an object. Also, there should be an easy UI in the...
Craka_J Support 1 2,228 03-31-2009, 06:01 AM
  Thread: Esenthel Newsletter
Post: Re: Esenthel Newsletter

Everytime there is a new Esenthel version, does it auto-update or do I have to uninstall my version (delete it all) and install the latest from the website manually?
Craka_J Support 7 4,113 03-30-2009, 01:13 PM
  Thread: Adding Water in Level Editor
Post: Adding Water in Level Editor

How do I create rivers, streams, lakes, oceans, puddles, etc. in the level editor? If water isn't placeable in the editor, you should consider adding it to make level designers' lives a lot easier.
Craka_J Support 1 2,230 03-28-2009, 11:03 PM
  Thread: Esenthel Newsletter
Post: Esenthel Newsletter

I think you should create a newsletter system for users to optionally enable so we can keep ourselves up to date when new engine updates are out and so forth.
Craka_J Support 7 4,113 03-28-2009, 07:28 PM
  Thread: Shadow Questions
Post: Shadow Questions

1. I imported a few files for my game and got the model to work - it's untextured for now. Not sure how to get the texture to be applied in the engine though. But anyway, the problem is that the sha...
Craka_J Support 1 2,397 01-17-2009, 02:07 AM
  Thread: Programming Languages
Post: Re: Programming Languages

Will the Esenthel programmer(s) be implementing other available programming languages into the engine such as LUA in the future? Or is C++ a dominant programming language that will remain as the only...
Craka_J Support 6 4,023 01-16-2009, 12:19 AM
  Thread: Programming Languages
Post: Programming Languages

I was just wondering: what programming languages are friendly with Esenthel Engine? C++, C, LUA, etc.
Craka_J Support 6 4,023 01-15-2009, 09:59 PM
  Thread: Importing and using textures
Post: Re: Importing and using textures

You're awesome. By the way, my game is going to be purely multiplayer so being that this engine doesn't have much networking done with it, that's a problem. Is networking high on your to-do-list? I...
Craka_J Support 16 7,236 01-14-2009, 06:32 PM
  Thread: Importing and using textures
Post: Re: Importing and using textures

Custom brushes other than "Circle" and "Square" for painting the tiles in the World Editor. There's all kinds of custom brushes that can be made. A small but basic example is "Triangle" or "Trapezoi...
Craka_J Support 16 7,236 01-13-2009, 02:42 PM
  Thread: Importing and using textures
Post: Re: Importing and using textures

My game has a cartoony style and the trees we made fit the style we're going for. I will proudly provide screenshots when there's enough game content to brag about. So... how would I get those leave...
Craka_J Support 16 7,236 01-13-2009, 03:21 AM