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Post Author Forum Replies Views Posted [asc]
  Thread: BYR Tree Generator
Post: RE: BYR Tree Generator

This is so f..kin awesome! I wonder how forest generated by your's tool looks on some heightmap, it must be cool!
PsychoBoy Showcase 73 51,222 09-11-2014, 10:48 AM
  Thread: YSE demo for android and windows
Post: RE: YSE demo for android and windows

Damn! Sorry guys I meant the opposite - static libraries aren't used often, shared libraries of course are! Hahah I noticed it because microsoft stopped distributing static version of MFC library. I ...
PsychoBoy Showcase 11 9,258 07-01-2014, 09:02 PM
  Thread: YSE demo for android and windows
Post: RE: YSE demo for android and windows

@yvanvds lol, that's surprising. Shared libraries aren't used often anymore, even Microsoft stopped supporting these in their libraries. Anyway your library is really impressive! What really made me ...
PsychoBoy Showcase 11 9,258 06-30-2014, 09:15 PM
  Thread: Undo
Post: RE: Undo

Wow you're going really fast on roadmap, cool!
PsychoBoy News 9 9,268 06-30-2014, 08:37 PM
  Thread: Material Instantiating
Post: RE: Material Instantiating

Add to your object's class attribute of material id and use like this: Code: class Block : Game::Obj {     UID materialId; } UInt Block::drawPrepare() {    if(mesh &...
PsychoBoy Beginner Questions 10 4,305 04-27-2014, 01:21 AM
  Thread: Simulating keystrokes
Post: RE: Simulating keystrokes

Use SendMessage/PostMessage, for eg: Code: SendMessage(FindWindow(NULL, "Browser"), WM_CHAR, VkKeyScan('a'), true);
PsychoBoy Beginner Questions 5 3,280 04-25-2014, 10:55 PM
  Thread: Esenthel Binary License Subscription
Post: RE: Esenthel Binary License Subscription

Release fee is good idea imo. Another good would be to create more levels of amounts, with customizable options, so more people can fit their own needs, and people who are poorer will select cheaper o...
PsychoBoy Offtopic 18 13,795 04-08-2014, 11:47 PM
  Thread: 2D application
Post: RE: 2D application

http://en.wikipedia.org/wiki/2.5D
PsychoBoy Beginner Questions 3 2,761 02-10-2014, 12:25 AM
  Thread: Esenthel 1.0 outdated?
Post: Esenthel 1.0 outdated?

I see that only Esenthel 2.0 SDK is updated so Esenthel 1.0 is officialy outdated?
PsychoBoy Offtopic 104 56,398 10-27-2013, 03:19 PM
  Thread: How much you'd be willing to pay for full source of Esenthel with Editor 1.0
Post: RE: How much you'd be willing to pay for full sour...

Keep in mind that selling full sources is a bit dangerous. Consider situation when some guy bought full EE sources and he had infected PC by some malware. So hacker could steal these sources and publi...
PsychoBoy Offtopic 8 8,399 11-23-2012, 07:16 PM
  Thread: Best collision routine for bullet shots
Post: RE: Best collision routine for bullet shots

How about doing first raytest with AG_CONTROLLER only and do another raytest on position of first raytest and target's actor group. Somethings like this: Code: PhysHit phys1; if(Physics.ray(start, mo...
PsychoBoy Beginner Questions 4 3,063 10-14-2012, 05:09 PM
  Thread: Draw and update calls count
Post: Draw and update calls count

It would be nice if you could add methods to check how many there are draw and update calls in engine, is it possible? So we can check how engine reacts on some meshes/materials and match best quality
PsychoBoy Feature Requests 0 2,185 10-05-2012, 01:54 PM
  Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0

New editor looks very nice. IMO it's good idea with licensing per-seat. Esenthel has very rich API and could be used even in smaller non-game apps. However still waiting for most important part of edi...
PsychoBoy News 160 97,435 09-18-2012, 02:06 PM
  Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0

(09-16-2012 05:54 PM)ronalmb Wrote:  Does this mean that Editor 1.0 is no longer being worked on? Did you read what Esenthel said? Esenthe Wrote:3) Both 1.0 and 2.0 will be updated (they share t...
PsychoBoy News 160 97,435 09-16-2012, 07:06 PM
  Thread: Game::World.objCreate
Post: RE: Game::World.objCreate

If you want to use it on multiple objects maybe create map, ID as key and object as data.
PsychoBoy Beginner Questions 5 3,051 07-20-2012, 11:30 PM
  Thread: Esenthel Store is Live
Post: RE: Esenthel Store is Live

Esenthel MMO example (not source) is missing in Store
PsychoBoy News 14 11,900 07-03-2012, 11:13 PM
  Thread: Data Server Set-up
Post: RE: Data Server Set-up

What about running it on Linux using Wine? Will it work?
PsychoBoy Network 14 6,997 06-27-2012, 09:20 AM
  Thread: Esenthel RTS
Post: RE: Esenthel RTS

Will it be avaible on PC?
PsychoBoy Showcase 27 19,267 06-25-2012, 09:32 PM
  Thread: 2D & 3D game in one
Post: 2D & 3D game in one

Watch this trailer: http://www.youtube.com/watch?v=SS4r9Fq3b...r_embedded In first few seconds you may say that it's simple platform game, but wait a bit more. You can view and pass each scene in 2D ...
PsychoBoy Games 3 3,707 06-23-2012, 12:00 PM
  Thread: tab order
Post: RE: tab order [unresolved]

I think that when you place new gui element it is added on end of tab order. It would be nice if there would be an option allowing to set tab order.
PsychoBoy Gui 3 2,891 06-15-2012, 04:13 PM