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  Thread: Large Image Size
Post: Large Image Size

I've recently been using quite a few models that have several textures that needed to be imported into the engine, but on every convert to .gfx format I end up getting 5mb texture, which can really st...
ShadeofGrey Support 1 2,460 07-24-2009, 10:33 PM
  Thread: Terrain Optimization
Post: Terrain Optimization

I've recently run into some problems with the current terrain system, and am wondering if I can do anything about it. I normally create a terrain with standard brushes, but when I add noise effects to...
ShadeofGrey Support 1 2,399 07-24-2009, 10:26 PM
  Thread: Texture LOD
Post: Texture LOD

I've been playing a few games recently, and saw something cool that they started doing that I haven't seen before. Basically, any texture beyond the character's view range looses detail simillar in ho...
ShadeofGrey Feature Requests 1 2,741 07-24-2009, 10:19 PM
  Thread: Importing Materials for use on terrain
Post: Re: Importing Materials for use on terrain

Thanks for the video, that's been very helpful.
ShadeofGrey Support 5 4,445 07-09-2009, 09:42 AM
  Thread: Dynamic, or Instanced loading?
Post: Re: Dynamic, or Instanced loading?

Thanks for all of the kind replies, I am definitely taking most of what has been said here into consideration. However, we are still unsure as to what we should go with. The origional plan as designed...
ShadeofGrey Support 5 4,167 07-09-2009, 09:31 AM
  Thread: Dynamic, or Instanced loading?
Post: Dynamic, or Instanced loading?

Hello again, I am currently working on a project that requires me to make a decision between which type of loading we should go with. I do not know the full capabilities of Esenthel Engine therefore...
ShadeofGrey Support 5 4,167 07-06-2009, 06:42 AM
  Thread: Importing Materials for use on terrain
Post: Importing Materials for use on terrain

Hi, I have recently tried out Esenthel Engine, and have come to love it after having a difficult time with C4 Engine. I've been looking around the forums for help on importing models, and textures, bu...
ShadeofGrey Support 5 4,445 07-06-2009, 06:21 AM