Search Results
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Thread: The unity exodus - Plan for the future ?
Post: The unity exodus - Plan for the future ?
Just wondering now that there is a lot of devs looking for a new engine, is there any plan on the future of the engine ?
Enticement to get more people involved ?
Road map ?
Restructuring of the payme... |
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RedcrowProd |
Offtopic |
2 |
225 |
09-16-2023, 10:27 PM |
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Thread: FPS keeps lower than 60 even with Vsync OFF regardless graphic quality
Post: RE: FPS keeps lower than 60 even with Vsync OFF re...
His gpu might not be the bottle neck, but the cpu might be ? |
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RedcrowProd |
Support |
5 |
416 |
08-15-2023, 01:57 AM |
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Thread: Tome Of Fates
Post: RE: Tome Of Fates
version 0.1.2 is out, including build for linux !
https://steamcommunity.com/games/2310150...1511445382
As always, I love to hear your feedback on the game, and you can reach me on our discord channe... |
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RedcrowProd |
Showcase |
10 |
1,407 |
08-11-2023, 06:59 AM |
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Thread: Tome Of Fates
Post: RE: Tome Of Fates
Thanks ! The little story i have right now do contains quite a bit of instant death and the difficulties of the monster might be a bit high !
There will be a new story releasing tomorrow with a longer... |
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RedcrowProd |
Showcase |
10 |
1,407 |
08-07-2023, 05:09 PM |
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Thread: [Bug] Actor sometime gives null base mesh/actor
Post: RE: [Bug] Actor sometime gives null base mesh/acto...
I would always confirms if the ptr is valid, since there is a chance to return null in the logic if the object is not near.
Not sure about the scale question tho that might be more of a physx than eng... |
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RedcrowProd |
Support |
4 |
328 |
08-05-2023, 03:27 PM |
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Thread: Tome Of Fates
Post: RE: Tome Of Fates
Major update to the Steam page, and the first demo is out, it is a early demo but feel free to try it out and give feedback !
https://store.steampowered.com/app/23101..._of_Fates/ |
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RedcrowProd |
Showcase |
10 |
1,407 |
08-05-2023, 04:55 AM |
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Thread: How to get material from PhysHit ?
Post: RE: How to get material from PhysHit ?
i would look into doing this :
create a switch for phys_hit.group
case AG_X:
ClassX*t_classX = (ClassX*)phys_hit.obj;
from there you can do custom draw of material from your class or query the mesh... |
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RedcrowProd |
Support |
2 |
556 |
06-25-2023, 06:54 PM |
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Thread: Tome Of Fates
Post: RE: Tome Of Fates
Some new screenshot of the progress !
main menu - https://gyazo.com/5a2d7283562258ac6c876b12a3f0b234
settings - https://gyazo.com/944efaf6a0ced22874d8e04971f21f95
stories - https://gyazo.com/bbcf7c2a... |
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RedcrowProd |
Showcase |
10 |
1,407 |
06-22-2023, 06:48 AM |
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Thread: duplicate worlds
Post: RE: duplicate worlds
best is to manually copy the world into the project folder and rename it, copy world doesnt work at the moment in the editor itself |
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RedcrowProd |
Feature Requests |
2 |
3,519 |
06-21-2023, 07:08 PM |
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Thread: game not working
Post: RE: game not working
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RedcrowProd |
Beginner Questions |
1 |
326 |
06-04-2023, 10:14 PM |
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Thread: Issue with water material
Post: RE: Issue with water material
Isnt rivers a bunch of planes ?
Y and direction of reflection could be determined by each planes ? |
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RedcrowProd |
Graphics |
3 |
365 |
05-30-2023, 05:24 PM |
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Thread: Tome Of Fates
Post: RE: Tome Of Fates
Hi everyone !
as i came closer to the release, and read on all the things i hadnt done yet, i came to realized that releasing the game in its current state would not work (no wishlist and no visual "... |
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RedcrowProd |
Showcase |
10 |
1,407 |
05-30-2023, 07:40 AM |
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Thread: Tome Of Fates
Post: Tome Of Fates
Tome Of Fates
Light gamebook storytelling style game
Hi everyone, presenting another project of mine !
This one is set to be released on October 2023
https://store.steampowered.com/app/23101..._o... |
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RedcrowProd |
Showcase |
10 |
1,407 |
05-17-2023, 07:15 AM |
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Thread: window issue with D.mode();
Post: RE: window issue with D.mode();
I think that's done the trick, tried about 50 start and did not see this issue appearing
I wonder if it was caused by state changing too fast, and having d.mode in between state close and start. anyw... |
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RedcrowProd |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
479 |
04-26-2023, 04:41 AM |
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Thread: window issue with D.mode();
Post: RE: window issue with D.mode();
no it is called later on.
goes like that initpre, init, stateintro start -> load settings.
should this be done in initpre ? |
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RedcrowProd |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
479 |
04-25-2023, 06:13 PM |
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Thread: window issue with D.mode();
Post: RE: window issue with D.mode();
no doubt, but i need to find a work around this, as it is quite annoying and look quite poor. it happens quite frequently, i see it around 1 out of 10 start up |
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RedcrowProd |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
479 |
04-25-2023, 05:01 PM |
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Thread: window issue with D.mode();
Post: window issue with D.mode();
Hi,
It seems that i am encountering some issue when the app is being launched and a D.mode(x, y, full); is set (loaded from file settings)
happens on laptop, and both my desktops ( running latest wi... |
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RedcrowProd |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
479 |
04-25-2023, 05:21 AM |
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Thread: Atmospheric Sky Rendering
Post: RE: Atmospheric Sky Rendering
Really cool !
Will definetely use for my next project ! Hoping we get a tuto and some adjustment possible :D |
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RedcrowProd |
News |
4 |
1,378 |
04-08-2023, 05:37 PM |
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Thread: Recompiling shaders
Post: RE: Recompiling shaders
okay that worked, as i dumped the .dll into the main project folder and i managed to rebuild the shaders.
thanks ! |
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RedcrowProd |
Graphics |
2 |
386 |
04-06-2023, 03:59 AM |
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Thread: Recompiling shaders
Post: Recompiling shaders
Hi,
i am following the instruction at
https://github.com/Esenthel/EsenthelEngi...Shaders.md
This is understood and done
Code:
open Titan Solution file Titan.sln
modify the Engine/Source/Graphics/S... |
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RedcrowProd |
Graphics |
2 |
386 |
04-05-2023, 05:58 AM |