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  Thread: Questions about what esenthel can handle.
Post: Questions about what esenthel can handle.

10000 concurrent players? moveable physic objects eg. Crates you can push. A large 1000 km2 map of a city with 80% of the buildings having interiors? (Can't see this being possible without occlusion c...
zomafish Making Games 2 3,139 10-18-2012, 10:21 PM
  Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0

I would love to see side projected textures. and ground cover that is placed based on the texture on the ground.
zomafish News 160 98,443 10-10-2012, 03:48 PM
  Thread: My winter project/ Live stream
Post: RE: My winter project/ Live stream

Stream:Offline
zomafish Showcase 1 3,183 10-09-2012, 03:38 PM
  Thread: My winter project/ Live stream
Post: My winter project/ Live stream

I am making a map over the winter and i will be streaming the full process, so far i have got the engine environment peramaters looking the way i want textures i have done so far are, clouds, grass, a...
zomafish Showcase 1 3,183 10-08-2012, 09:25 PM
  Thread: Old ultima online enthusiasts.
Post: RE: Old ultima online enthusiasts.

I have been here just quiet preparing, this project.
zomafish Making Games 5 4,207 11-28-2011, 11:28 PM
  Thread: Old ultima online enthusiasts.
Post: Old ultima online enthusiasts.

Hello friends, My name is Amoz I am here looking for anyone who is interested in working on a project with me. It has been many years since ultima online went through its game breaking changes and a ...
zomafish Making Games 5 4,207 11-28-2011, 10:53 PM
  Thread: Own shapes
Post: RE: Own shapes

i think a system of wooden beams, blocks, plaster panels etc would make for a good building experience.
zomafish Gameplay Ideas 5 2,833 06-10-2011, 03:50 AM
  Thread: The MMO
Post: RE: The MMO

IMO voxel is unnecessary. And I doubt you will see voxel terrain in this project.
zomafish Ineisis Online 153 73,563 05-28-2011, 01:04 AM
  Thread: a video of this engine in action
Post: RE: a video of this engine in action

Nice scale demi, i remember you from the Big world tech forum. gah what a waste of money that was. what are you using for the world creation World machine? are you building the terrain in engine to th...
zomafish Showcase 13 8,920 05-24-2011, 12:14 AM
  Thread: Project MinisteriuM
Post: RE: Project MinisteriuM

Man, good job on all the models and terrain, my crits: good size but try to shape out that hill behind the farm houses with flatten/average and noise just to add bait of variation for the eye. Your we...
zomafish Showcase 41 27,140 05-23-2011, 12:33 AM
  Thread: Random shot.
Post: RE: Random shot.

Aye tis speedtree, I'll be modeling an asortment of my own trees soon. here is another screen playing around with a brighter scene and method for modeling rocks/cliffs [img]http://img.photobucket.com/...
zomafish Showcase 25 15,242 05-18-2011, 11:19 AM
  Thread: Random shot.
Post: RE: Random shot.

they are from a 3rd party package.
zomafish Showcase 25 15,242 04-30-2011, 01:23 AM
  Thread: Random shot.
Post: RE: Random shot.

No i did not, but i can model trees of the same quality.
zomafish Showcase 25 15,242 04-30-2011, 01:16 AM
  Thread: Random shot.
Post: RE: Random shot.

(04-29-2011 11:36 PM)Driklyn Wrote:  I think the castles need a better texture or something added to them (like more moss). They don't seem to fit the scene quite right, but maybe that's just th...
zomafish Showcase 25 15,242 04-30-2011, 12:38 AM
  Thread: Hand mesh
Post: RE: Hand mesh

Here i found these kicking around. they are mapped the seam is down the elbow side. not production worthy but something to start with. they are not animated. Edit: Fixed the arm, Noticed some messed ...
zomafish Offtopic 15 11,533 04-29-2011, 07:35 PM
  Thread: Random shot.
Post: RE: Random shot.

i lied, i could not stop playing in this wonderful sandbox. [img]http://img.photobucket.com/albums/v691/zomafish/Playingaround4.jpg[/img]
zomafish Showcase 25 15,242 04-29-2011, 02:46 AM
  Thread: Random shot.
Post: RE: Random shot.

Thanks guys heres one more quick one, then I am off for a few days. moving up to the north west territories. [img]http://img.photobucket.com/albums/v691/zomafish/Playingaround3.jpg[/img]
zomafish Showcase 25 15,242 04-28-2011, 11:01 AM
  Thread: Random shot.
Post: RE: Random shot.

[img]http://img.photobucket.com/albums/v691/zomafish/Playingaround2.jpg[/img]
zomafish Showcase 25 15,242 04-28-2011, 07:53 AM
  Thread: Random shot.
Post: RE: Random shot.

all the models but the trees but i can hand craft them.. but honestly who does that these days..
zomafish Showcase 25 15,242 04-27-2011, 08:58 PM
  Thread: Random shot.
Post: Random shot.

ramdom screenshot, i have been playing around. really like the engine. i plan on switching over from big world tech. [img]http://img.photobucket.com/albums/v691/zomafish/playing.jpg[/img]
zomafish Showcase 25 15,242 04-27-2011, 10:09 AM