Search Results
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Thread: Question about Crowdfunding - Donation system
Post: RE: Question about Crowdfunding - Donation system
I agree that I would be more inclined to back something that I know I'll be paying for once its been completely backed. |
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paviii |
Offtopic |
60 |
46,326 |
06-14-2013, 09:59 PM |
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Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0
I'll take the sarcastic approach.
There are 13 million "illegals" in the US most from South American countries currently living here. The government is currently looking at immigration reform. So, ... |
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paviii |
News |
160 |
123,869 |
03-01-2013, 10:59 PM |
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Thread: Divergence: Esenthel-Powered MMO on IndieGoGo
Post: RE: Divergence: Esenthel-Powered MMO on IndieGoGo
Nice work. Very impressive for a single person project. Keep it up. |
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paviii |
Showcase |
43 |
37,609 |
02-23-2013, 08:53 PM |
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Thread: Windows 8
Post: RE: Windows 8
Interesting. When I looked about 8 months ago I could not get it to install. Maybe I grabbed the wrong one but I was pretty sure I grabbed the only one available. I'll look again. Thanks.
----Edi... |
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paviii |
Offtopic |
23 |
22,833 |
11-04-2012, 08:09 PM |
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Thread: Windows 8
Post: RE: Windows 8
Has anyone installed it on Win XP Pro. When I look at the system requirements it appears that I should be able to install it. When I run the application they give to check if your system is compatib... |
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paviii |
Offtopic |
23 |
22,833 |
11-04-2012, 02:21 PM |
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Thread: Windows 8
Post: RE: Windows 8
Thanks guys. Sorry about the delay in replay. Lost power due to Hurricane Sandy for the last couple days.
I'll keep this in mind. I might just upgrade to 7 in the short term. |
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paviii |
Offtopic |
23 |
22,833 |
10-31-2012, 11:15 PM |
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Thread: Windows 8
Post: Windows 8
So I am curious if anyone has switched to using Win 8. I think a few members here have and I am considering it since its only $40 at the moment, cheap.
I am using Windows XP Pro which is getting... |
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paviii |
Offtopic |
23 |
22,833 |
10-29-2012, 03:17 PM |
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Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0
I am interested in the new editor with the work flow changes and the ability for team members to work on the project real time and see the updates instantly. I am however concerned about the previous... |
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paviii |
News |
160 |
123,869 |
09-16-2012, 04:09 PM |
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Thread: Access Orthogonal perspective
Post: RE: Access Orthogonal perspective
Look for it in the Version History section of the forum. |
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paviii |
Support |
8 |
6,301 |
09-04-2012, 11:53 PM |
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Thread: Additional Log Functions
Post: RE: Additional Log Functions
Thanks, sounds good.
Paviii |
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paviii |
Feature Requests |
2 |
3,223 |
06-13-2012, 08:56 PM |
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Thread: Additional Log Functions
Post: Additional Log Functions
The current Log system only allows for output to the hard coded log.txt file. It would be nice if the file name could be specified (i.e. client_log and server_log) so that multiple logs can be used, ... |
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paviii |
Feature Requests |
2 |
3,223 |
06-13-2012, 01:31 AM |
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Thread: Switching Engines
Post: RE: Switching Engines
Good luck and I'll check your web site to see how your doing from time to time. |
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paviii |
Offtopic |
10 |
11,044 |
04-02-2012, 10:16 AM |
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Thread: Possible Game Breaker - Oceans Beneath Continents
Post: RE: Possible Game Breaker - Oceans Beneath Contine...
When a player is inside the mine they should not be able to see the ocean so you could turn that option off. As they leave the mine you just turn the ocean back on. |
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paviii |
Support |
11 |
8,922 |
03-31-2012, 02:48 AM |
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Thread: need step by step tutorials
Post: RE: need step by step tutorials
I got the beautiful women. Now I just need the $$$. |
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paviii |
Beginner Questions |
6 |
5,391 |
03-10-2012, 11:50 PM |
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Thread: question(s)?
Post: RE: question(s)?
I would modify the unit in game.cpp. |
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paviii |
Esenthel Store Sources |
12 |
7,133 |
01-09-2012, 10:04 PM |
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Thread: Object brush angle limitation
Post: RE: Object brush angle limitation
Gotcha. Did not catch that you wanted variable density for different object types in a list. Seems like a good feature. |
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paviii |
Feature Requests |
7 |
5,961 |
12-14-2011, 01:39 AM |
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Thread: Object brush angle limitation
Post: RE: Object brush angle limitation
If you change the speed slider it basically acts like a density parameter. |
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paviii |
Feature Requests |
7 |
5,961 |
12-13-2011, 10:14 PM |
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Thread: how do you change environmental options thoughout the world?
Post: RE: how do you change environmental options though...
I was planning something like this. One nice thing with this is you can use some code and make the points move throughout the world, i.e. storms moving in a specified direction with the occasional ra... |
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paviii |
Making Games |
9 |
8,964 |
11-30-2011, 01:04 AM |
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Thread: Questions about float accuracy and large worlds ...
Post: RE: Questions about float accuracy and large world...
Just a quick correction to the previous post, 40km x 40km is 1600 km^2. This is a pretty big space.
I setup a land mass with a previous engine that was about 35Km x 20Km. I set a run speed of 6 K... |
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paviii |
Support |
47 |
39,715 |
11-27-2011, 07:26 PM |
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Thread: Can't Load File
Post: RE: Can't Load File
I can avoid this for the moment. Here is the one of the files that is giving me trouble. Had to zip it since .gfx files are not allowed. |
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paviii |
Support |
4 |
4,751 |
11-27-2011, 04:07 PM |