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Author |
Forum |
Replies |
Views |
Posted
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Thread: PhysX Malfunction
Post: RE: PhysX Malfunction
"kosse madaret" which is thank you very much in our language. |
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kiavash2k |
Support |
3 |
3,586 |
02-27-2012, 03:12 PM |
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Thread: PhysX Malfunction
Post: PhysX Malfunction
Hi,
I have updated my display drivers to 295.73 and my project stopped working. I debugged the code and found out the problem was in PhysX. in the function Physics.create it throws an exception. I co... |
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kiavash2k |
Support |
3 |
3,586 |
02-25-2012, 07:37 PM |
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Thread: using DLL
Post: RE: using DLL
I know how to put the whole game into a DLL and I have read Extra\Tutorial - Loading Game from DLL.
The problem is that I want to seperate main exe code from level codes and in the level codes I will ... |
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kiavash2k |
Support |
8 |
5,408 |
11-29-2011, 05:29 AM |
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Thread: using DLL
Post: RE: using DLL (urgent)
There's no dll version of Esenthel so what should I link with the dll in the link time for the imported headers ?!!!
It won't compile !!! |
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kiavash2k |
Support |
8 |
5,408 |
11-28-2011, 12:14 PM |
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Thread: using DLL
Post: RE: using DLL (urgent)
I can supply the World, D, and other stuff but the problem is that even if I do that, It will initialize it's own context, it's own windows and it's own Application object. |
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kiavash2k |
Support |
8 |
5,408 |
11-28-2011, 10:22 AM |
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Thread: using DLL
Post: using DLL
Hi there,
I have a serious problem with the engine. I want to separate my game levels from the main .exe . The problem is that I will use Esenthel functions in the dlls (that means that I should link... |
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kiavash2k |
Support |
8 |
5,408 |
11-28-2011, 09:17 AM |
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Thread: Shaky Object
Post: Shaky Object
Hi there,
I have a problem in my project. I've extended my own Character class from Game::Obj and used an Actor object for maintaining the Physical Body ( Capsule). I have frozen the Rotation on the ... |
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kiavash2k |
Physics |
2 |
3,354 |
03-26-2011, 12:09 PM |
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Thread: How to create Particle?
Post: How to create Particle?
Hi,
How to create fire and how to use created particle effect?
I need to place some particle on map like fire. can someone tell me how? |
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kiavash2k |
Support |
1 |
2,577 |
02-09-2010, 12:12 AM |
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Thread: Can I make a shotgun with this engine?
Post: RE: Can I make a shotgun with this engine?
Ok, the decals problem solved, I just make new phys from mesh and it's work correct right now.
I'm waiting for the answer of the other Questions. |
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kiavash2k |
Support |
6 |
5,178 |
02-08-2010, 02:45 PM |
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Thread: Can I make a shotgun with this engine?
Post: RE: Can I make a shotgun with this engine?
Hi,
Thanks for your support.
I have make my laser pistol and it can put decal on the wall right now. but i have some new problems.
1. how can I change the position of my bullet when it's going out... |
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kiavash2k |
Support |
6 |
5,178 |
02-08-2010, 12:45 PM |
 |
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Thread: Can I make a shotgun with this engine?
Post: RE: Can I make a shotgun with this engine?
Thanks Dynad,
but I mean how can make a clip and bullet counter, or make shot gun with script, a real gun, when hit put decals on wall, this engine have this abillity? |
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kiavash2k |
Support |
6 |
5,178 |
02-07-2010, 11:07 PM |
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Thread: Can I make a shotgun with this engine?
Post: Can I make a shotgun with this engine?
Hello,
How can I make a new weapon like shotgun with esenthel?
can anyone help me about making new weapon like shotgun? |
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kiavash2k |
Support |
6 |
5,178 |
02-07-2010, 04:15 PM |