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  Thread: Calculating Draw Calls
Post: RE: Calculating Draw Calls

Even if that's the case, for the engine to be portable on the apple platforms like iPhone and iPad, we can optimize only if we are aware of the draw calls called by each entity, else its gonna be a lo...
smartwhiz Support 5 4,167 12-09-2010, 09:49 AM
  Thread: Calculating Draw Calls
Post: RE: Calculating Draw Calls

That's sad! So is it something thats not present in the engine yet?
smartwhiz Support 5 4,167 12-07-2010, 11:39 AM
  Thread: Calculating Draw Calls
Post: Calculating Draw Calls

Hello, For debugging and optimizing purpose, is there a way to get to know the number of draw calls being triggered while running? Regrads Smartwhiz
smartwhiz Support 5 4,167 12-02-2010, 06:06 AM
  Thread: Level Flat Height?
Post: Level Flat Height?

Is there a way that I can define the level flat height? Say I want the terrain to be at -10(y) over certain locations? If not that should be a good addition to the tool. Because if I have a racing sim...
smartwhiz Tools 1 2,673 10-21-2010, 01:27 PM
  Thread: Manual Pivot of object
Post: RE: Manual Pivot of object

Thanks a lot for the quick pointer on the query, it helped a lot. I managed to use the function in advantage to move my objects center to a more desired position.
smartwhiz Graphics 2 2,882 10-18-2010, 07:17 PM
  Thread: Manual Pivot of object
Post: Manual Pivot of object

Is there a way to manually set the pivot point of an object? Mostly used for 3D rotation purpose.
smartwhiz Graphics 2 2,882 10-16-2010, 09:25 PM
  Thread: Mouse Point to World Space first hit object
Post: Mouse Point to World Space first hit object

Is there a way to get the first hit 3d model object from the current mouse space?
smartwhiz Graphics 1 2,598 10-16-2010, 09:24 PM
  Thread: Transparency & Other Effects
Post: RE: Transparency & Other Effects

Hello I have been working on your outline demo itself, what I wanted to try out is the 50% alpha 3d model itself. Code: Mesh g_Box; g_box.create(1).base(0).create(Box(0.5),VTX_TEX0|VTX_NRM|VTX_TNG);...
smartwhiz Support 9 5,678 10-16-2010, 09:09 PM
  Thread: Windows XP and Esenthel
Post: RE: Windows XP and Esenthel

Thanks a lot to the administrator on the heads up answer for the compiling as well as the DirectX issue! I guess its working now :)
smartwhiz Tools 3 3,216 09-30-2010, 05:01 PM
  Thread: Windows XP and Esenthel
Post: Windows XP and Esenthel

I have been trying to run the tools on a Windows XP machine but it seems thats the applications are not running (XINPUT error). I tried to compile one of the tutorials too, compilation went smooth but...
smartwhiz Tools 3 3,216 09-30-2010, 04:29 PM