Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Code Editor : Good and Bad
Post: RE: Code Editor : Good and Bad
The code editor is the fast and easy way to do some code job,also good for an "all in one" editor,i think it's neccesary for EE,hope it will be more powerful and easy to use!! |
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liverol |
Support |
20 |
17,787 |
04-01-2011, 03:18 PM |
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Thread: Esenthel.Net
Post: RE: Esenthel.Net
what a shame,this plugin seems dead |
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liverol |
Showcase |
42 |
48,025 |
12-26-2010, 02:06 PM |
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Thread: move alone axis
Post: move alone axis
sorry i just started to learn this engine,
need some help when dealing with the matrix,
but how can i move a mesh locally(when it's rotated),alone it's own Z axis??
like this: |
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liverol |
Support |
1 |
3,392 |
08-03-2010, 05:11 AM |
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Thread: Entity based easy transform Game class
Post: Entity based easy transform Game class
The engine framework is clearn and nice,
but the currenty object transform system(based on matrix) is diffcult for fast using,hope there will be some game class which use for Entity moving,just like ... |
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liverol |
Feature Requests |
0 |
3,127 |
08-01-2010, 08:29 AM |
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Thread: how does cache work?
Post: how does cache work?
i am confused by cache system,any one explain how does this work? |
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liverol |
Support |
1 |
3,432 |
07-29-2010, 04:43 AM |
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Thread: Esenthel.Net
Post: RE: Esenthel.Net
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liverol |
Showcase |
42 |
48,025 |
07-25-2010, 12:48 AM |