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  Thread: Esenthel brand new Full Source Licensing
Post: RE: Esenthel brand new Full Source Licensing

(04-06-2014 09:29 AM)Pixel Perfect Wrote:  Whilst I'm happy with the move to a subscription based system unless I was looking for the source code option I'm not really seeing anything in this ne...
xzessmedia News 120 83,437 04-07-2014, 04:22 PM
  Thread: Esenthel: Simply a pleasure to work with
Post: RE: Esenthel: Simply a pleasure to work with

hey i can agree to that in all points and want to join this enthusiastic mood here. its the best you can get for those few bucks it costs. it provides a great all in one solution and i really enjoy w...
xzessmedia Game Design 7 5,372 04-01-2014, 08:37 AM
  Thread: Absolute beginner...
Post: RE: Absolute beginner...

That was one of the reasons i bought Esenthel, because you can work on win or mac and just compile on the specific system to port it.
xzessmedia Beginner Questions 19 8,464 03-30-2014, 11:59 PM
  Thread: AAA engines moving to subscriptions?
Post: RE: AAA engines moving to subscriptions?

good point roland, i also wasted much with testing the latest thing. im careful of this, but i also think its also always good to know whats going on in the scene. esenthel is currently the best solut...
xzessmedia Offtopic 21 17,274 03-25-2014, 07:35 AM
  Thread: Moobly
Post: RE: Moobly

i also love the character voices and all the lovely game style. both thumbs up! keep on the good work, is it planned to be a multi platform game? could be really funny to play on a tablet :)
xzessmedia Showcase 22 15,235 03-24-2014, 03:27 PM
  Thread: AAA engines moving to subscriptions?
Post: RE: AAA engines moving to subscriptions?

awesome info.. didn't know that cryengine offers a subscription!
xzessmedia Offtopic 21 17,274 03-23-2014, 04:04 AM
  Thread: Music / Playlist bugged
Post: RE: Music / Playlist bugged

thanks
xzessmedia Support 4 3,145 03-16-2014, 01:22 PM
  Thread: Music / Playlist bugged
Post: RE: Music / Playlist bugged

after the update my editor can't recognize MusicTheme vars anymore...
xzessmedia Support 4 3,145 03-16-2014, 04:18 AM
  Thread: auto update for dedicated servers
Post: auto update for dedicated servers

hi there, it would be great if the dedicated server software would update itself automatically or a flag to enable it. thanks
xzessmedia Feature Requests 0 1,857 03-14-2014, 10:42 AM
  Thread: Putting Character Models in Game
Post: RE: Putting Character Models in Game

well the workflow atm is best with some thirdparty modeling/animation tool in my opinion, but the engine still has all necessary functions to do this in code, there is some old bone rename thread Bone...
xzessmedia Beginner Questions 4 2,879 03-14-2014, 10:37 AM
  Thread: Create simple skeleton
Post: RE: Create simple skeleton

i subclassed game.obj and made my own obj which these are part of Code: Vec GameObject::GetMeshSlotVec(cchar8 *name) {       return CorrectSlotPosition(matrix(),mesh->skeleton...
xzessmedia Beginner Questions 5 2,949 03-14-2014, 10:28 AM
  Thread: font clipping problem
Post: font clipping problem

hi, i have the problem that some fonts i want to use get clipped. it would be great to have the possibility to specify a height offset for larger fonts. any ideas? thanks in advice [img]http://www....
xzessmedia Support 0 1,848 03-13-2014, 12:15 AM
  Thread: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Post: RE: Esenthel in a browser (WebGL, HTML5, JS, Emscr...

wow esenthel with browser support would be really awesome! thumbs up!!
xzessmedia News 28 20,783 03-05-2014, 12:21 AM
  Thread: some music
Post: some music

here is some music i released under my electronical pseudonym maco sha.. have fun if you like.. Marakesh: [video=youtube]http://m.youtube.com/watch?v=8IEJixRNYb0[/video] Orion: [video=youtube]htt...
xzessmedia Offtopic 1 3,310 02-28-2014, 10:25 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

wow awesome, im not often in this board, im still reading on this thread, but the images are impressive. great work! im looking forward to kingdoms of soul, keep on! :)
xzessmedia Showcase 259 139,687 02-23-2014, 11:57 PM
  Thread: Moonlander 3D
Post: RE: Moonlander 3D

thank you guys :) im still playing to get the right feel and optimize it. Just a small side project, im still working mainly on my space game i posted some early screens some months ago
xzessmedia Showcase 5 4,720 02-23-2014, 12:21 AM
  Thread: Creating particles from *.particle file
Post: RE: Creating particles from *.particle file

all i did with particles were without loading a particles file...are you using 1.0? try dropping it in the editor esenthel should recognize it. you can either edit with the editor or by code and subcl...
xzessmedia Beginner Questions 4 3,615 02-21-2014, 03:10 PM
  Thread: patcher patches the game even if up to date
Post: RE: patcher patches the game even if up to date

after some tries, actually it patches correctly i guess it was a server side problem as i changed some permission.
xzessmedia Support 1 1,962 02-21-2014, 07:21 AM
  Thread: Moonlander 3D
Post: Moonlander 3D

Hello, i want to show you guys a small arcade game i worked the last days on. I made a small Moonlander clone in 2D some years ago so i had the idea to do a small arcade game for ios,android,pc,mac un...
xzessmedia Showcase 5 4,720 02-21-2014, 06:55 AM
  Thread: patcher patches the game even if up to date
Post: patcher patches the game even if up to date

hi, i want to update my game with the nice patcher class. works fine so far but it is updating on every start even if files are up to date. i checked the related installer.txt and its all zero PHP C...
xzessmedia Support 1 1,962 02-21-2014, 06:13 AM