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Thread: Switching Engines
Post: RE: Switching Engines
(04-02-2012 10:49 AM)Salival Wrote: "Hedron Online will be completed and it's a shame that it couldn't have been done with Esenthel"
Thats the biggest load of crap I''ve ever read on a single ... |
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dragonfly3 |
Offtopic |
10 |
10,743 |
04-02-2012, 05:01 PM |
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Thread: Switching Engines
Post: Switching Engines
Due to the hostility that has plagued these forums over the past several months, that hostility leading to a great hindrance in obtaining support as well as chasing several experienced developers away... |
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dragonfly3 |
Offtopic |
10 |
10,743 |
04-02-2012, 02:55 AM |
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Thread: Server Time to Client
Post: RE: Server Time to Client
Helpful info! Thanks for sharing!:) |
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dragonfly3 |
Esenthel Store Sources |
3 |
2,979 |
03-09-2012, 12:21 AM |
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Thread: Game start
Post: RE: Game start
You will need to program the keyboard functions manually. You can find sample code and tutorials about how to do this and many other functions in the tutorials folder and with the rpg, mmo, and blood... |
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dragonfly3 |
Beginner Questions |
1 |
2,604 |
03-05-2012, 02:26 AM |
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Thread: some features that would be beneficial.
Post: RE: some features that would be beneficial.
Ditto on the first feature. It would be very useful to us as well |
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dragonfly3 |
Feature Requests |
2 |
3,242 |
02-17-2012, 06:59 PM |
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Thread: Custom mesh quality
Post: RE: Custom mesh quality
I may be wrong but I think Salival may be referring to improving the quality of custom meshes upon import. I think-again, I could be wrong.
Why would someone need this? Well I imagine everyone is usi... |
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dragonfly3 |
Feature Requests |
4 |
4,630 |
02-10-2012, 07:14 PM |
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Thread: Custom config saving/loading
Post: RE: Custom config saving/loading
Ditto! Much thanks for the contribution :-) |
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dragonfly3 |
Code Snippets |
2 |
3,800 |
02-06-2012, 02:49 AM |
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Thread: Global Server Connection
Post: RE: Global Server Connection
the whatismyip.com website gave me the same IP that the EE server gave. Don't have access to any sort of control panel, either.
We personally already found a solution to this problem but maybe other... |
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dragonfly3 |
Network |
11 |
10,120 |
02-04-2012, 02:33 AM |
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Thread: River flow speed
Post: RE: River flow speed
aaah, ok great! I didn't even notice that. Thanks! :) |
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dragonfly3 |
Beginner Questions |
2 |
3,277 |
02-04-2012, 02:28 AM |
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Thread: Maya FBX import issue
Post: RE: Maya FBX import issue
The improvements seem to be much better! It looks like we just need to make some adjustments in our skeleton now but everything looks much smoother.
Thanks for implementing these changes so quickly!... |
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dragonfly3 |
Support |
14 |
11,696 |
02-02-2012, 01:48 AM |
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Thread: Global Server Connection
Post: RE: Global Server Connection
No, our first attempt did not have both server and client on the same system. I had the server running on my computer and one of my team members had the client running on his computer. We are located ... |
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dragonfly3 |
Network |
11 |
10,120 |
02-01-2012, 06:25 PM |
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Thread: Global Server Connection
Post: RE: Global Server Connection
We couldn't get it to work. The IP on my computer is given by the wireless router so it's not the true IP. Couldn't find the true IP.
We just installed the EE server on our dedicated server and ju... |
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dragonfly3 |
Network |
11 |
10,120 |
02-01-2012, 12:31 AM |
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Thread: quest Editor
Post: RE: quest Editor
Awesome! Thanks for the share! I'm sure this will prove very useful for our game so I grabbed it. :) |
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dragonfly3 |
Code Snippets |
9 |
8,046 |
01-30-2012, 06:44 PM |
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Thread: Hedron Online
Post: RE: A video of Hedron Online
No, I'm not from the RealmCrafter. Not really sure what the RealmCrafter is. Sorry. |
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dragonfly3 |
Showcase |
14 |
11,729 |
01-28-2012, 02:52 AM |
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Thread: Maya FBX import issue
Post: RE: Maya FBX import issue
Awesome! Will test it out tomorrow :)
Thanks for addressing this so quickly:D |
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dragonfly3 |
Support |
14 |
11,696 |
01-27-2012, 04:36 AM |
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Thread: Hedron Online
Post: RE: A video of Hedron Online
For now we sort of cheated with our ants to be honest. We were nearing our deadline to submit to Microsoft Kinect Accelerator and Game Connection America so for now the ants don't actually attack. T... |
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dragonfly3 |
Showcase |
14 |
11,729 |
01-27-2012, 04:10 AM |
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Thread: River flow speed
Post: River flow speed
Not sure where to put this so I'm putting it here :p
Is there a way to change the speed of the water flow in rivers? To speed up or slow down the movement of the water? I have looked through the wi... |
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dragonfly3 |
Beginner Questions |
2 |
3,277 |
01-24-2012, 11:43 PM |
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Thread: Hedron Online
Post: RE: A video of Hedron Online
We won't be using these player characters. They are just placards. We are going to be using our own player characters and their animations will match more precisely :) |
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dragonfly3 |
Showcase |
14 |
11,729 |
01-24-2012, 11:32 PM |
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Thread: Hedron Online
Post: RE: A video of Hedron Online
We've got a new video to show. We still have lots to work on and iron out but here is what we have so far. I will be posting another, longer video soon.
[video=youtube]http://youtu.be/Td2_0_kK1G4[/... |
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dragonfly3 |
Showcase |
14 |
11,729 |
01-24-2012, 09:43 PM |
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Thread: Esenthel: The OS
Post: RE: Esenthel: The OS
I do the same thing! I even find myself trying to press the mouse wheel to scroll in my folders. lol |
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dragonfly3 |
Offtopic |
6 |
5,773 |
01-22-2012, 11:06 PM |