Search Results
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Thread: GUI
Post: RE: GUI
1) For the login gui you have to delete the GuiObjs.
You should have something like
PHP Code:
GuiObjs mLoginGui;
and before leaving the login screen you have to perform:
PHP Code:
mLoginGui... |
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Semmy13 |
Support |
5 |
6,324 |
05-19-2011, 10:02 PM |
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Thread: Chartivus Online - University Project ;)
Post: Chartivus Online - University Project ;)
Hi guys,
I want to share with you the trailer (a really rough one, we know) about our university project (me and willyrs).
This is a non-commercial prototype of an online game and we made it in about... |
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Semmy13 |
Showcase |
5 |
6,905 |
05-19-2011, 04:13 PM |
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Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type
Just so simple ;)
Now it works! Thank you very much (I've spent one day on this problem) :D
[Edit] Flagged as solved :D |
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Semmy13 |
Beginner Questions |
5 |
5,733 |
05-19-2011, 11:44 AM |
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Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type
Thanks for the reply.
I've already check it.
There is the global variable:
PHP Code:
Game::ObjMemx<Game::Item> Items;
During the world init you set it as OBJ_ITEM container:
PHP Code... |
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Semmy13 |
Beginner Questions |
5 |
5,733 |
05-19-2011, 10:51 AM |
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Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type
I'm looking the bloody massacre code and I see that it use a single AI class with an enum type and some switches in every function.
There's no way to use different classes for different npc? |
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Semmy13 |
Beginner Questions |
5 |
5,733 |
05-19-2011, 10:33 AM |
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Thread: [Solved] Problem spawning custom type object
Post: [Solved] Problem spawning custom type object
Hi guys, I need again you help.
I'm working at an university project. This will be an mmo.
I've added in the enum.h file a couple of custom types for my character.
When I receive other players data in... |
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Semmy13 |
Beginner Questions |
5 |
5,733 |
05-18-2011, 09:02 PM |
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Thread: Server
Post: RE: Server
I ask you sorry but I can't make it work.
I have to send some structs and I've Str and other values inside them.
When I try to send the entire structure using
PHP Code:
connection.dataFull( &... |
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Semmy13 |
Network |
8 |
7,137 |
05-09-2011, 11:01 PM |
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Thread: new engine version
Post: RE: new engine version
Ok, thanks. Now it works. The next time I'll check the notes :D |
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Semmy13 |
Support |
11 |
9,945 |
05-05-2011, 08:13 AM |
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Thread: new engine version
Post: RE: new engine version
I wait until this morning but I can't autoupdate the engine yet. It tell me "server is unavailable or new version ...." :P |
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Semmy13 |
Support |
11 |
9,945 |
05-05-2011, 07:50 AM |
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Thread: new engine version
Post: RE: new engine version
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Semmy13 |
Support |
11 |
9,945 |
05-04-2011, 10:23 PM |
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Thread: Server
Post: RE: Server
My string is into a struct:
PHP Code:
extern struct server_data { std::wstring ip; int port;} srvData;
And here I use... |
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Semmy13 |
Network |
8 |
7,137 |
05-04-2011, 03:19 PM |
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Thread: Server
Post: RE: Server
I have a problem tryng to send a string over a network connection. After sending a std::wstring longer more than 5 o 6 chars I receive some Japan chars in the client :O |
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Semmy13 |
Network |
8 |
7,137 |
05-04-2011, 02:41 PM |
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Thread: Server
Post: RE: Server
A really good news. Thanks :D |
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Semmy13 |
Network |
8 |
7,137 |
05-03-2011, 07:25 PM |
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Thread: The MMO
Post: RE: The MMO
And maybe a little of Mount&Blade :D |
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Semmy13 |
Ineisis Online |
153 |
115,999 |
05-03-2011, 07:11 PM |
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Thread: Server
Post: Server
Hi guys,
reading the roadmap I've seen that there's a way to start a server without GPU support.
Can I do the same thing using the SDK ?
Thanks for the replies |
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Semmy13 |
Network |
8 |
7,137 |
05-03-2011, 07:01 PM |
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Thread: Problem loading world files from code
Post: RE: Problem loading world files from code
Using your instruction it works :O
Also using Cam.set();
Really thanks! |
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Semmy13 |
Beginner Questions |
7 |
7,542 |
04-15-2011, 06:02 PM |
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Thread: Problem loading world files from code
Post: RE: Problem loading world files from code
Ok... now I can load the world and one OBG_PLAYER. However the camera desn't stick to the player.
I'm using this code:
PHP Code:
void updateCamera(){ Player &plr=P... |
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Semmy13 |
Beginner Questions |
7 |
7,542 |
04-15-2011, 10:59 AM |
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Thread: Problem loading world files from code
Post: RE: Problem loading world files from code
Ok... the editor just don't save the world files. Now, after a couple of try, also the editor crash when I try to start it. Maybe is better if I try with a fres installation :P |
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Semmy13 |
Beginner Questions |
7 |
7,542 |
04-15-2011, 08:27 AM |
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Thread: Problem loading world files from code
Post: RE: Problem loading world files from code
Thanks, but my world is in the Data root "C:/...../myProject/Data/prova.world"
Before loading the world I also print a Img located in the folder Data/img/logo.gfx" and it works |
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Semmy13 |
Beginner Questions |
7 |
7,542 |
04-14-2011, 10:04 PM |
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Thread: Problem loading world files from code
Post: Problem loading world files from code
Hi guys. I currently have a strange problem. Probably is just some kind of stupid mistake I'm doing.
I've set the data path using PHP Code:
DataPath("Data");
After that I try to load the world... |
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Semmy13 |
Beginner Questions |
7 |
7,542 |
04-14-2011, 09:22 PM |