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Thread: object rotation
Post: RE: object rotation
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bivit |
Support |
2 |
3,179 |
04-06-2013, 03:45 PM |
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Thread: object rotation
Post: object rotation
Hello! How it can be put in the required rotation for objects? Like UDK editor:
[IMG]http://s2.ipicture.ru/uploads/20130404/thumbs/dWqxadD7.jpg[/IMG] |
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bivit |
Support |
2 |
3,179 |
04-04-2013, 05:08 PM |
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Thread: set object position
Post: RE: set object position
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bivit |
Tools |
5 |
5,504 |
09-24-2012, 09:45 AM |
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Thread: set object position
Post: RE: set object position
I know how to arrange the objects. I need to specify the exact location, just enter. As in the picture |
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bivit |
Tools |
5 |
5,504 |
09-23-2012, 03:06 PM |
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Thread: set object position
Post: RE: set object position
Give an example how to do it? |
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bivit |
Tools |
5 |
5,504 |
09-23-2012, 02:39 PM |
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Thread: set object position
Post: set object position
Hello I want to know whether it is possible to set the coordinates of the object editor? Just like here:
[IMG]http://s48.radikal.ru/i120/1209/e6/3e7c7265ae50.jpg[/IMG] |
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bivit |
Tools |
5 |
5,504 |
09-23-2012, 12:42 PM |
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Thread: tree
Post: tree
Hello I use a program to generate the trees "3d-Coat-2-trees."
Once imported into EE, I always mean it is:
[IMG]http://s61.radikal.ru/i173/1206/0c/31dd63475a76.jpg[/IMG]
Please tell me what's the pr... |
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bivit |
Support |
1 |
2,666 |
06-29-2012, 08:06 AM |
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Thread: Camera animation
Post: RE: Camera animation
Do not know if that helps, but there is a tutorial "Tutorials \ Source \ Advanced \ 4 - Demos, Game Basics \ Game Basics \ Waypoints.cpp"
I believe that we can make the camera follow the waypoint |
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bivit |
Beginner Questions |
5 |
4,202 |
10-14-2011, 03:54 PM |
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Thread: Skybox problems
Post: RE: Skybox problems
Hi guy. I skybox to use this code:
Variables:
Image my_skybox;
Bool Init():
my_skybox.Import("../Sky.jpg", IMAGE_B8G8R8A8, IMAGE_CUBE);
Sky.skybox(my_skybox);
Importing images is described in the ... |
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bivit |
Beginner Questions |
3 |
3,715 |
10-14-2011, 03:35 PM |
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Thread: Translation
Post: RE: Translation
Thank you! Who also interested in this question:
Src:
Code:
/******************************************************************************/
#include "stdafx.h"
/*************************************... |
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bivit |
Beginner Questions |
2 |
2,949 |
10-14-2011, 08:16 AM |
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Thread: Translation
Post: Translation
Good day. I am new to EE, but as far as possible teach this wonderful engine. But I had a great question - how to implement a system of translation of the words? I have connected to my project LUA and... |
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bivit |
Beginner Questions |
2 |
2,949 |
10-13-2011, 11:50 AM |