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Post Author Forum Replies Views Posted [asc]
  Thread: Custom shaders restriction
Post: Re: Custom shaders restriction

Thank you for your answer, things are clearer now and I understand it as it's source code related :)
Zorath Support 4 3,116 04-07-2009, 02:01 PM
  Thread: Custom shaders restriction
Post: Custom shaders restriction

Hi, I'm not here to criticize, as I think Esenthel is really amazing in its actual state, but I have just one question. Why should custom shaders be restricted to licensed developers only ? :|
Zorath Support 4 3,116 04-07-2009, 12:17 AM
  Thread: Access to material / texture index (for multitexturing)
Post: Re: Access to material / texture index (for multit...

Thank you, that helped me a lot and is exactly what I was looking for :)
Zorath Support 9 5,618 03-30-2009, 05:04 PM
  Thread: 2 suggestions for World Editor
Post: 2 suggestions for World Editor

Hello, I thought about two new things that could be useful for World Editor but I don"t know if they could be easily implemented : - "Import heightmap" function that could import 8bit GFX in order to...
Zorath Feature Requests 1 2,704 03-30-2009, 12:59 AM
  Thread: Access to material / texture index (for multitexturing)
Post: Access to material / texture index (for multitextu...

Hello, I create a plane mesh directly with code and apply a material to it. But I would like to add another material (or texture) on a second layer, in order to do multitexturing, which would be blen...
Zorath Support 9 5,618 03-30-2009, 12:50 AM