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  Thread: tutorial on how to use esenthel engine without a drag and drop builder
Post: RE: tutorial on how to use esenthel engine without...

Hi all, Thanks for the tips -- that should give me enough to go on with for now :). As to the question of why me, being blind, would want to use 3d software to create a game, well it is pretty simple,...
lilmike Beginner Questions 5 3,688 02-02-2013, 07:06 AM
  Thread: tutorial on how to use esenthel engine without a drag and drop builder
Post: tutorial on how to use esenthel engine without a d...

Hi, I am blind, so I cannot use a drag and drop builder to make worlds, etc. I had been told that I could access the engine entirely through c++, meaning I don't need to use the drag and drop editor a...
lilmike Beginner Questions 5 3,688 01-26-2013, 02:45 AM
  Thread: what type of audio is in esenthel engine
Post: RE: what type of audio is in esenthel engine

Hi, Thanks. As it uses openAl, I'm assuming that it doesn't have a built in pan control E.G. set pan from anywhere from 1.0 to -1.0 full right to full left, or -100 to 100 or whatever. Just was making...
lilmike Beginner Questions 2 2,596 01-19-2013, 04:32 AM
  Thread: YSE 3D sound engine (open source)
Post: RE: YSE 3D sound engine (open source)

Hi, I'm definitely interested in this sound engine, as I am mainly a developer of what are known as audio games, games mainly aimed at the blind market, which use nearly soully sound as their output m...
lilmike 3rd Party Tools 10 8,134 01-19-2013, 04:24 AM
  Thread: what type of audio is in esenthel engine
Post: what type of audio is in esenthel engine

Hi, I am primary an audio game developer meaning very few graphics, and almost entirely sound. However, for this to work, I need the ability to position sound, at least in the left and right speakers,...
lilmike Beginner Questions 2 2,596 01-19-2013, 01:05 AM