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Post Author Forum Replies Views Posted [asc]
  Thread: I am fed up with ragdoll problem
Post: RE: I am fed up with ragdoll problem

Is there any plan in the near future to update physx to 4.x and add the missing physx module ? Maybe an idea of when that would be implemented might help find the temporary solution I can understand...
RedcrowProd Support 14 887 09-23-2021, 06:12 PM
  Thread: underneath water not rendering properly
Post: RE: underneath water not rendering properly

possible, i am using a radeon RX 570
RedcrowProd Graphics 2 73 09-10-2021, 07:11 AM
  Thread: underneath water not rendering properly
Post: underneath water not rendering properly

Hi, please see the image below for under water render https://gyazo.com/13a9571e44f7974d564a06a78310456f top of water works fine https://gyazo.com/4b50d964b1a15f02a63ddb60be4615a4 No rush, i dont p...
RedcrowProd Graphics 2 73 09-10-2021, 04:37 AM
  Thread: Tone Mapper / Color Grading
Post: RE: Tone Mapper / Color Grading

Like every time something cool like this is added to EE, i love it and i am excited to try it out ! thanks for that !
RedcrowProd Feature Requests 5 165 09-08-2021, 07:47 PM
  Thread: My open criticism to this engine
Post: RE: My open criticism to this engine

Like i mentioned, there is a discord server for EE already made by the user
RedcrowProd Feature Requests 6 229 08-28-2021, 08:32 PM
  Thread: Player mesh disappears after a while.
Post: RE: Player mesh disappears after a while.

it should, if you use the WORLD_MODE as WORLD_STREAM. could it be some weird frustrum ?
RedcrowProd Beginner Questions 9 208 08-27-2021, 07:20 PM
  Thread: My open criticism to this engine
Post: RE: My open criticism to this engine

hey ! agreed with most said, i think we are already talking into the other topic : https://esenthel.com/forum/showthread.ph...2#pid58382 anyway wanted to add my 2 cents :-D 1)25 years old, maybe no...
RedcrowProd Feature Requests 6 229 08-27-2021, 07:14 PM
  Thread: [SOLVED] Scale resets from custom in WE to 1/1/1 in Game
Post: RE: Scale resets from custom in WE to 1/1/1 in Gam...

Matrix orn ?
RedcrowProd Beginner Questions 9 197 08-26-2021, 11:56 PM
  Thread: [SOLVED] Scale resets from custom in WE to 1/1/1 in Game
Post: RE: Scale resets from custom in WE to 1/1/1 in Gam...

oh i see, no actor cannot be scaled outside of the .create() function. so you should do this instead: obj.actor.create(*obj.base()->phys(), 1, scale); if you want to edit the scale later on, yo...
RedcrowProd Beginner Questions 9 197 08-26-2021, 10:49 PM
  Thread: [SOLVED] Scale resets from custom in WE to 1/1/1 in Game
Post: RE: Scale resets from custom in WE to 1/1/1 in Gam...

that seems right ye, is your object set as OBJ_BLOCKS under the Class parameters of the obj ? it might be this as well : scale = obj.scale3(); try to use the matrix scale instead, might because obj....
RedcrowProd Beginner Questions 9 197 08-26-2021, 09:32 PM
  Thread: Player mesh disappears after a while.
Post: RE: Player mesh disappears after a while.

could you show your drawing function ?
RedcrowProd Beginner Questions 9 208 08-26-2021, 07:28 PM
  Thread: [SOLVED] Scale resets from custom in WE to 1/1/1 in Game
Post: RE: Scale resets from custom in WE to 1/1/1 in Gam...

yes its because you call the object and not the instance on the map. the logical ways to get the one generated on the map is through the loading of the world. if this is not something you want, there...
RedcrowProd Beginner Questions 9 197 08-26-2021, 07:24 PM
  Thread: Shadow glitches...
Post: RE: Shadow glitches...

there is a work around that i posted a while ago https://esenthel.com/forum/showthread.php?tid=10249
RedcrowProd Graphics 8 216 08-24-2021, 03:55 PM
  Thread: DirectX Device lost
Post: RE: DirectX Device lost

This error is not new though. it did happen to me when the application start and you alt-tab at a certain time. i do recall it being a thing about 2-3years ago
RedcrowProd Graphics 13 350 08-23-2021, 03:43 PM
  Thread: Code Editor processing causing frame drops to 5 fps
Post: Code Editor processing causing frame drops to 5 fp...

Hi, I found a small issue with the editor, i have a big 40ish SQL .new() one after another. ( character creation ) it seems that every time i get my cursor in there, the editor seems to be trying to ...
RedcrowProd Support 1 116 08-18-2021, 07:26 AM
  Thread: Xecryst Remains
Post: RE: Xecryst Remains

Really cool to see ! gameplay looks quite interesting !
RedcrowProd Showcase 12 666 08-16-2021, 04:11 PM
  Thread: Game Engine Comparison
Post: RE: Game Engine Comparison

Hey there ! very fair comparison, i think you might have missed the lightning/shadow / particle portion of it. I have been using this engine for a long time, and i have always loved how easy it is t...
RedcrowProd News 4 479 08-15-2021, 05:07 PM
  Thread: Scaling of Bones & mesh
Post: RE: Scaling of Bones & mesh

Great, yes the skel.updateMatrix() is probably the best way to go. the bones would need to have the matrix set one by one, so it is a bit of work, but i can probably build a quick editor to work some...
RedcrowProd Support 2 255 08-04-2021, 06:45 AM
  Thread: [WIP] Forsaken Champions
Post: RE: [WIP] Forsaken Champions

Hey, a few quiet months, as I was busy with getting some funding to help with the game production. We have reworked the combat to be more dynamic. we have added weapon trails, sounds for the combat s...
RedcrowProd Showcase 17 6,151 08-03-2021, 09:52 PM
  Thread: Scaling of Bones & mesh
Post: Scaling of Bones & mesh

morning, Looking for any information about scaling properly the bones & mesh I have different races that uses the same mesh and animation. the skeleton structure would be similar but the placeme...
RedcrowProd Support 2 255 08-03-2021, 04:29 PM