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Post Author Forum Replies Views Posted [asc]
  Thread: GPS Map
Post: RE: GPS Map

That is certainly not what i had in mind. I'm working on small projects were an interactive overlay has to be created for sound art in a park, an open air museum catalog and such. Of course if you wo...
yvanvds Assets on Esenthel Store 4 2,759 02-21-2017, 08:51 PM
  Thread: GPS Map
Post: RE: GPS Map

Yeah, you're limited to that. I've never needed to include a map of a very large area, so it wasn't needed. At any rate, if you use very big maps they will need lots of data. It might be easier to wr...
yvanvds Assets on Esenthel Store 4 2,759 02-21-2017, 08:40 PM
  Thread: GPS Map
Post: GPS Map

Hi! I've created a library to help with GPS enabled applications. Available here: http://www.esenthel.com/?id=store&item=154 Features: Easily import and draw a tiled map. Link location to map posit...
yvanvds Assets on Esenthel Store 4 2,759 02-20-2017, 08:58 PM
  Thread: Mobile Gui
Post: Mobile Gui

Hey People I'd like to draw your attention to an item i submitted to the EE Store: Mobile Gui. Esenthel's Gui system is great for creating windows, but I needed something to create typical Mobile Gu...
yvanvds Assets on Esenthel Store 3 2,517 11-30-2016, 09:46 PM
  Thread: textstyles error on iOS
Post: RE: textstyles error on iOS

Thank you, Greg. Problem solved! I think the underlying issue is that these devices are not supported by Apple any more. But at least we can use them a little while longer now :-) Will you also chan...
yvanvds Platforms (Windows, Mac, Linux, Android, iOS) 6 3,357 11-24-2016, 10:52 AM
  Thread: textstyles error on iOS
Post: RE: textstyles error on iOS

I tested with an iPad mini, not mini 2. I got one user reporting this with a iPhone 4s. That's how i found out something was wrong, because the simulators all work. On my android phone everything wo...
yvanvds Platforms (Windows, Mac, Linux, Android, iOS) 6 3,357 11-24-2016, 01:42 AM
  Thread: textstyles error on iOS
Post: textstyles error on iOS

Hey I think there's a problem with using textstyles on iOS. When I try to use a textstyle, the application crashes. I've included a project and a screenshot of the error. (The project includes a gui ...
yvanvds Platforms (Windows, Mac, Linux, Android, iOS) 6 3,357 11-23-2016, 12:40 PM
  Thread: Multicast
Post: RE: Multicast

Multicast can be used on internal networks to send a message to every client which is listening for it. It is, for instance, used to find network printers. Some are reserved, others can be used by any...
yvanvds Network 3 2,752 09-19-2016, 06:49 PM
  Thread: Multicast
Post: Multicast

Hey Is it possible to use FastConnection or Socket to receive messages from a multicast address, like 239.255.42.99? Thanks, yvan
yvanvds Network 3 2,752 09-18-2016, 01:03 PM
  Thread: Learn C++ with Esenthel
Post: RE: Learn C++ with Esenthel

Big thank you for the corrections, Greg.
yvanvds Tutorials 6 4,674 08-08-2016, 12:49 PM
  Thread: Learn C++ with Esenthel
Post: Learn C++ with Esenthel

Hey I've been working on programming course material over the last few years. Originally it was in Dutch only (as my job requires to teach in Dutch), but I've started to translate it. There's still ...
yvanvds Tutorials 6 4,674 08-07-2016, 09:52 PM
  Thread: Publish after removing world areas
Post: RE: Publish after removing world areas

Thanks!
yvanvds Tools 3 2,968 02-08-2016, 06:10 PM
  Thread: Attr-X (First beta available now!)
Post: RE: Attr-X (First beta available now!)

Yeah, I forgot to fix that. It's not the typical 'bunny jumping' though. This only happens in certain cases. I think it has something to do with the speed difference I create when walking on roads. Th...
yvanvds Showcase 101 65,613 02-04-2016, 07:51 PM
  Thread: Attr-X (First beta available now!)
Post: RE: Attr-X (First beta available now!)

Hi everyone! An update was long due here. I had a lot of other stuff going on, not in the least created a new sound engine for this project. But now, after 5 years, Attr-X is nearing completion. The ...
yvanvds Showcase 101 65,613 02-03-2016, 02:10 PM
  Thread: Publish after removing world areas
Post: Publish after removing world areas

Hi, I got stuck on publishing my project with the message that in the game world area 60,60 does not exist. This does not happen when publishing game data as a pak file, but publishing to work with t...
yvanvds Tools 3 2,968 01-31-2016, 06:28 PM
  Thread: send mail from windows server
Post: RE: send mail from windows server

Thanks! Perhaps this whole thread could best be moved now, because it is not actually a usable code snippet :-)
yvanvds Network 11 6,520 01-11-2016, 06:35 PM
  Thread: send mail from windows server
Post: RE: send mail from windows server

That does not work. The connection attempt in that case returns WSAEAFNOSUPPORT. I've added an extra log entry like this: PHP Code: SockAddr temp; if(temp.convert(addr))   ...
yvanvds Network 11 6,520 01-09-2016, 07:29 PM
  Thread: send mail from windows server
Post: RE: send mail from windows server

As far as I know, Windows server does not install an anti-virus on its own. And i've disabled the firewall to be sure. I also did a lot of googling and find lots of info on how to disable ipv6, not t...
yvanvds Network 11 6,520 01-08-2016, 05:06 PM
  Thread: send mail from windows server
Post: RE: send mail from windows server

Hey. the error code returned was 10061, so WSACONNREFUSED. According to Microsoft: Quote:No connection could be made because the target computer actively refused it. This usually results from trying ...
yvanvds Network 11 6,520 01-08-2016, 02:01 PM
  Thread: send mail from windows server
Post: RE: send mail from windows server

Ah, I quickly assumed it was not supposed work because the 'sendmail' command is typically a linux command. What is going on is that SendMailSupported() checks with an ipv6 address on a windows 2012 ...
yvanvds Network 11 6,520 01-07-2016, 10:19 PM