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  Thread: WIP - Space morpg
Post: RE: WIP - Space morpg

(11-12-2009 02:41 PM)Harry Wrote:  What's with player on the second screen? He looks strange :) It's the player model that comes with the engine (11-12-2009 02:50 PM)Esenthel Wrote:  (no...
faulty_design Showcase 11 8,907 11-12-2009, 03:01 PM
  Thread: WIP - Space morpg
Post: RE: WIP - Space morpg

sorry it's been a while but, here's a couple more screens. development has slowed due to having to move for work and all the junk that goes with moving... --edit-- sorry about the size, I forgot I w...
faulty_design Showcase 11 8,907 11-12-2009, 02:22 PM
  Thread: more for your site
Post: more for your site

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faulty_design Support 1 2,085 07-24-2009, 03:28 AM
  Thread: quick question
Post: quick question

I had started to make a sort of "tech-demo" for the game I'm working on. To show the people I know that 3d model, texture, and code: what I've found engine-wise and how little it actually took to get ...
faulty_design Support 1 2,130 07-14-2009, 10:19 AM
  Thread: WIP - Space morpg
Post: Re: WIP - Space morpg

Just playing with the map editor, trying to get a feel for it. [img]http://c2.ac-images.myspacecdn.com/images02/90/l_76215fa62b064d7f93b11fd286626285.jpg[/img] [img]http://c4.ac-images.myspacecdn.com/...
faulty_design Showcase 11 8,907 07-12-2009, 07:47 AM
  Thread: WIP - Space morpg
Post: WIP - Space morpg

I'm in the middle of downloading the directx sdk, seems the one I had was really old. My idea is a space/planet morpg(not massive, just multi-player) game. Hopefully soon I'll be able to post some sc...
faulty_design Showcase 11 8,907 07-09-2009, 12:54 AM