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April 2026
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Esenthel Offline
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Post: #1
April 2026
Updated Esenthel Source:
-reduced stack memory usage for World Editor heightmap building (to fix crashes on Linux)
-replaced ThreadMayUseGPUData / ThreadFinishedUsingGPUData with a helper class GPUDataUse for auto lock and release
04-03-2026 05:20 AM
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Esenthel Offline
Administrator

Post: #2
RE: April 2026
Updated Esenthel Source:
-updated Behind shader to calculate effect angle based on eye/ray direction
-added a lot more translation functions
-List elements now support description based on StrEx
-added List.image_filter
Yesterday 08:22 AM
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