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 Movement Speed. Author Message
Xhizors
Member

 Post: #1 Movement Speed. In the Chr->speed param, Is speed=1 = 1 meter / second? I want my player to move 2 meters / second, I just put speed=2 ? Thank you.
05-05-2010 04:20 PM
Member

 Post: #2 RE: Movement Speed. In character.h PHP Code: `Flt         speed       , // move   speed, default= 4.1, for changing animations speed please check Chr::Animation::speed               turn_speed  , // turn   speed, default= 3.5               flying_speed; // flying speed, default=25.0 ` So in your player class: speed = 1; will change speed to 1 its so simple I think its in meters, but it could be rendered time/meters per frame but that would be way too fast in my opinion. ~Dynad There is always evil somewhere, you just have to look for it properly. (This post was last modified: 05-05-2010 04:41 PM by Dynad.)
05-05-2010 04:29 PM
fatcoder
Member

 Post: #3 RE: Movement Speed. According to the manual. Quote:Velocities are in meters per second units Angular Velocities are in radians per second units This indicates to me that it is in meters/sec, which seems pretty fast for a default of 4.1.
05-06-2010 12:59 AM
Xhizors
Member

 Post: #4 RE: Movement Speed. This is a bit unclear, But is the speed param meters / seconds? Or inches / second? Chr::speed = 2; // 2 Meters / second? Thanks.
05-06-2010 07:18 AM
fatcoder
Member

 Post: #5 RE: Movement Speed. All the documentation talks about meters, nowhere have I seen anything about inches. For an average human male: 2 m/s = 4.4 mph, which is a quick walking speed. 4.1 m/s (default) = 9.2 mph, which is a nice running speed. The fastest recorded running speed in the world is 27.79 mph, which is 12.4 m/s. However I wouldn't let your characters get that fast, unless they are olympic runners.
05-06-2010 07:40 AM
Driklyn
Member

 Post: #6 RE: Movement Speed. (05-06-2010 07:40 AM)fatcoder Wrote:  The fastest recorded running speed in the world is 27.79 mph, which is 12.4 m/s. However I wouldn't let your characters get that fast, unless they are olympic runners. lol
05-06-2010 07:40 PM
Xhizors
Member

 Post: #7 RE: Movement Speed. (05-06-2010 07:40 AM)fatcoder Wrote:  All the documentation talks about meters, nowhere have I seen anything about inches. For an average human male: 2 m/s = 4.4 mph, which is a quick walking speed. 4.1 m/s (default) = 9.2 mph, which is a nice running speed. The fastest recorded running speed in the world is 27.79 mph, which is 12.4 m/s. However I wouldn't let your characters get that fast, unless they are olympic runners. I know that, But my question is if in EE the speed = 1 units / second?. And in EE Engine 1 unit = 1 meter.
05-10-2010 07:59 AM
Esenthel

 Post: #8 RE: Movement Speed. speed yes, but for character controller the velocity can be different, that's because after you apply velocity, you get friction, gravity, damping..
05-10-2010 06:06 PM
johanz
Member

 Post: #9 RE: Movement Speed. So how do we calculate it to get the right speed?
05-10-2010 06:18 PM
Esenthel