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Fixed function (OpenGL) renderer coming to PC too?
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Masterxilo Offline
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Post: #1
Fixed function (OpenGL) renderer coming to PC too?
I just saw that serious work is being invested in writing a Mac and iPhone OpenGL ports of the engine.

Will OpenGL rendering be available for Win/PC too? What about a basic non-shader requiring fixed function renderer? To allow note-/netbooks to run Esenthel Engine applications?

Or will SM 2.0 always be a requirement for PC?

System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3

Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
(This post was last modified: 08-01-2010 03:05 AM by Masterxilo.)
08-01-2010 03:04 AM
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Esenthel Offline
Administrator

Post: #2
RE: Fixed function (OpenGL) renderer coming to PC too?
OpenGL for Mac and iPhone works just like renderer on PC, it's not fixed-function, it's shader based.
08-01-2010 10:49 AM
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Masterxilo Offline
Member

Post: #3
RE: Fixed function (OpenGL) renderer coming to PC too?
The iPhone supports shaders? Hmm.

So now low-spec renderer coming?

System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3

Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
08-01-2010 12:21 PM
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Esenthel Offline
Administrator

Post: #4
RE: Fixed function (OpenGL) renderer coming to PC too?
iPhone 3GS has support for OpenGL ES 2.0 so yes
renderers stay the same
08-01-2010 01:39 PM
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