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Esenthel and Snow Leapard
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Esenthel Offline
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Post: #16
RE: Esenthel and Snow Leapard
ok smile I'll upload the update once I finish the new tool "data browser" - almost ready.
11-08-2010 07:13 PM
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Esenthel Offline
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Post: #17
RE: Esenthel and Snow Leapard
Hi, I've uploaded the updated Mac SDK, if there are still any crashes please let me know, and again with the screen for Call Stack and Assembly View, thanks!
11-10-2010 01:33 AM
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Thomas Mabe Offline
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Post: #18
RE: Esenthel and Snow Leapard
Thank you ! I will check it out and let you know. I just got back to this so sorry for the delay !
11-10-2010 07:08 AM
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Thomas Mabe Offline
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Post: #19
RE: Esenthel and Snow Leapard
Still same error message.

   
   
11-10-2010 12:25 PM
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Esenthel Offline
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Post: #20
RE: Esenthel and Snow Leapard
Thanks, that's progress since the error is now in different place.

The errors are because your GPU doesn't support some OpenGL extensions, and I need to do workarounds for the engine to work without them.

Later I'll upload another update.
11-10-2010 01:31 PM
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Esenthel Offline
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Post: #21
RE: Esenthel and Snow Leapard
new update has been uploaded.
11-10-2010 07:06 PM
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Thomas Mabe Offline
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Post: #22
RE: Esenthel and Snow Leapard
Sorry ... just saw the post ... downloading now ... will report back !
Seems like the issues are resolved with the demo project. I loaded up a few tools and they seem ok although I did have one crash. I will explore them some more and let you know if I have any more problems. Thank you for the quick resolution !

   
(This post was last modified: 11-12-2010 04:04 AM by Thomas Mabe.)
11-12-2010 03:47 AM
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Esenthel Offline
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Post: #23
RE: Esenthel and Snow Leapard
Thanks very much for your help!
The one crash may be because I didn't recompile all the tools with the new changes.
11-12-2010 01:13 PM
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KevinGruber Offline
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Post: #24
RE: Esenthel and Snow Leapard
hi Esenthel,

I found this thread, because i was looking for solving my problem with Esenthel on snow leopard.

The engine compiles correctly without any problem, but when i start the app a white screen appears and i must restart my mac. I've tried it on my MacBook and my iMac same failure.
I've installed the Cg Toolkit 2.2 same failure then i tried the 3.0 but no good.
I've searched on the internet for that specific failure but nothing.
And what i should mention, THe basic Tutorials function without any problems, only the Advanced have Problems.

Sry for my bad language I'm austrian..

Hope you can help me.
Greetings Kev
11-21-2010 10:48 AM
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Esenthel Offline
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Post: #25
RE: Esenthel and Snow Leapard
Hi, could you let me know your system configuration like gpu? Thanks
11-21-2010 01:12 PM
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KevinGruber Offline
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Post: #26
RE: Esenthel and Snow Leapard
On my MacBook i've got a Geforce 9400, Core2Duo processor, 4GB DDR3 Ram
and in the iMac i've got a Core i7, and a ATI 4850, 6GB DDR3 Ram

on bove the same issue with totaly diffrent hardware, i'am using 10.6.5
but under 10.6.4 there was the same.
Thx
11-21-2010 01:17 PM
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Esenthel Offline
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Post: #27
RE: Esenthel and Snow Leapard
The system seems fine. What about the tools? Which one of them run correctly and which have the error?
Also are you using the latest engine version?
11-21-2010 01:20 PM
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KevinGruber Offline
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Post: #28
RE: Esenthel and Snow Leapard
they all work fine...
i've autoupdated it yesterday and i've downloaded it manually.

by the way i have Xcode 3.2.1 with gcc 4.2
11-21-2010 01:48 PM
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Esenthel Offline
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Post: #29
RE: Esenthel and Snow Leapard
Well that's good news, it just means that there's problem with compiling.
Maybe you could try using latest version of xcode?
You have 3.2.1
Newest is 3.2.4
I think the engine was compiled with 3.2.3, not sure

Before you do that, you can try compiling project with Release project settings (configuration) as it does not use CG library, maybe that would help.

Oh, and if you modify tutorial code to D.full(false) - disable fullscreen, you wont have to restart the computer when crash occurs.
11-21-2010 02:26 PM
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KevinGruber Offline
Member

Post: #30
RE: Esenthel and Snow Leapard
the trick with the fullscreen did it.
my software update didn't find any new version of xcode.

The whitescreen is because it doesn't find the clothmesh from the clothing tutorial why?

thx
But i have another question... sry,

Why cant i compile the Physic Tut's?

it says that it cant find wheel function.
and in the tut,
the path to the PhysX
Physics.create(CSS_NONE,true,"../Installation/PhysX");
is not there,

the only thing in the Instal folder,
is EsenthelEngine folder with Physics in it.
But writing that doesn't solve it.

thx sry for the offtopic... But its also a Mac specific issue
(This post was last modified: 11-21-2010 06:15 PM by KevinGruber.)
11-21-2010 06:03 PM
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