I create models, but now i don't need it, so i give it to you. If want use it.
I link mesh with material and physic so it should work, if no let me know.
I put the rest of models which I put image in first post. You can download it using links in first post. If i find more models that i can public I will upload it here.
First you need model to create skeleton, but if you only change esenthel character you can use skeleton and animation that are in engine, or you can make only equipment and put it on character that are in engine. Look into the tutorials.
(This post was last modified: 03-20-2011 10:42 AM by Seba.)
I can't add to my new armor (which I create in 3ds max) a good rigging in standard editors.
When I import my model to mesh editor and try connect it to bones it looks very bad when play any animation. Some vertex is moving to bad position.
In 3ds max I can create all, but I don't have a skeleton and I can't create a new armor to warior model from esenthel engine.