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Bone Scaling
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BlackHornet Offline
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Post: #1
Bone Scaling
Would like to ask what about bone scaling, espacially for customizing characters using to change size of bones in local directions...

I think you all know what i mean ^^ Can't find anything in the documentation to this

Greets

PS: is it this in EE::SkelBone ? OrientP & operator*= (const Vec &v)

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(This post was last modified: 02-02-2011 08:56 PM by BlackHornet.)
02-02-2011 08:55 PM
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Esenthel Offline
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Post: #2
RE: Bone Scaling
You can manually adjust scale and other parameters while animating bones, using CSkelBone::members
check animation tutorials
02-03-2011 07:52 PM
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