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Mac Snow Leopard Editor Constantly Crashing
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Brad_Mclain Offline
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Post: #1
Mac Snow Leopard Editor Constantly Crashing
I am having a few problems using Esenthel on Snow Leopard.

1. When importing models the editor crashes
2. Occasionally editor crashes with failure to allocate memory messages
3. Ground and sky disappear in world editor after the first crash and I just get a gray background instead of the normal blue one with sky
4. All materials/textures in world editor are black, the same model shows up fine in model editor

i have installed the Nvidia CG as instructed on wiki and updated to the latest version of Esenthel.

Note: These same models import and work beautifully on my windows 7 machine.
(This post was last modified: 02-10-2011 01:21 AM by Brad_Mclain.)
02-10-2011 01:17 AM
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Solo Offline
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Post: #2
RE: Mac Snow Leopard Editor Constantly Crashing
Might be because the new editor runs on 32 bit instead of 64 like the last one.
02-10-2011 01:27 AM
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Brad_Mclain Offline
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Post: #3
RE: Mac Snow Leopard Editor Constantly Crashing
Would possibly updating to CG Toolkit version 3 help?
02-10-2011 01:30 AM
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Esenthel Offline
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Post: #4
RE: Mac Snow Leopard Editor Constantly Crashing
what's your full system spec?
please post exact steps to reproduce the problem (for example attach sample file that importing which causes crashing) so I can test it on my machine.
02-10-2011 02:20 AM
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Brad_Mclain Offline
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Post: #5
RE: Mac Snow Leopard Editor Constantly Crashing
Model Name: iMac
Model Identifier: iMac7,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.4 GHz
Number Of Processors: 1
Total Number Of Cores: 2
Memory: 4 GB

Graphics Model: ATI,RadeonHD2600
VRAM (Total): 256 MB

I will email you the file.
02-10-2011 03:28 AM
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Esenthel Offline
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Post: #6
RE: Mac Snow Leopard Editor Constantly Crashing
Thanks, I'll check this (and email) soon.
In the meantime - do you have all latest Mac updates? (and any OpenGL graphics drivers updates)

Is your Windows 7 installed on the same machine? (using Bootcamp) or other computer?
02-10-2011 06:38 PM
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Esenthel Offline
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Post: #7
RE: Mac Snow Leopard Editor Constantly Crashing
Hi,
I'm checking this, I was able to reproduce some problems.
Black textures were caused because of editor crashed and wrote incorrect environment settings (like no sun = no light = black objects).
I also have memory allocation error.
I'll re-compile the engine and check for any issues on Mac version.
02-10-2011 07:01 PM
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Brad_Mclain Offline
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Post: #8
RE: Mac Snow Leopard Editor Constantly Crashing
Removing all of the editor config txt files fixes issue 3 and 4.

Windows 7 is installed on a different machine.

I should be running all of the latest Mac updates. Have done a software update on it yesterday. Should the OpenGL updates come with this?

Tried the import without materials and it works fine will send across the materials so you can test with them.
02-10-2011 10:49 PM
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Esenthel Offline
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Post: #9
RE: Mac Snow Leopard Editor Constantly Crashing
EE Mac SDK doesn't support yet importing DDS textures (please convert them to other formats before importing - bmp, png, jpg, dds, ..) I'll add support for dds texture on mac to the roadmap.

I'm investigating the memory allocation issue.
02-10-2011 10:55 PM
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Brad_Mclain Offline
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Post: #10
RE: Mac Snow Leopard Editor Constantly Crashing
Hmm converted to PNG and TGA but drag and drop from finder to the material window doesn't seem to do anything still remains blank.

Dragging and dropping the mesh with the PNG or TGA textures in the folder doesn't seem to pick them up on import either.
02-10-2011 11:36 PM
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Esenthel Offline
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Post: #11
RE: Mac Snow Leopard Editor Constantly Crashing
I've investigated this and running editor compiled with 64-bit settings fixes the memory issue.
I think the only choice is to revert SDK for mac to 64-bit again, but that disables PhysX and PVRTC textures support as they don't support 64-bit binaries. Currently I don't see anyother option, in my guess it looks like mac has poor memory management under 32-bit.
Is the memory issue critical for you, or can you for the next few days work on win7 machine? as I'd like to release mac sdk 64 in few days, after I finish the initial version of Code Editor. (I'll also remember about drag+drop issue).
02-11-2011 01:59 AM
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Brad_Mclain Offline
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Post: #12
RE: Mac Snow Leopard Editor Constantly Crashing
Thats fine, it is not urgent at the moment and my main development machine is Windows 7 anyway.

What will losing PhysX support mean? I don't think I ever use PVRTC textures so that is no problem.

Thanks for the help.
02-11-2011 02:10 AM
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