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The VERY Basics
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Chaplaindm Offline
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Post: #1
The VERY Basics
I have never coded anything but the wonderful "Hello World!"

I have went to the tutorials and also some tutorials in C++ online. I am going to try and add the sun with the day/ night cycle. But frankly I do not know where to begin. Is there some master file that contains all the code for my game that I need to modify (using the tutorial as an example)? Or do I hit some magic button in Visual Studio that does all this for me?

Thanks!
Chaplain
07-08-2009 04:34 PM
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Esenthel Offline
Administrator

Post: #2
Re: The VERY Basics
you already have some tutorials with the sky/sun.
just launch the tutorials.sln and replace the cpp with the tutorial your interested in.
the CPP are the codes for the game. by watching supplied cpp's you can learn how to use the engine.
07-08-2009 05:31 PM
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Chaplaindm Offline
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Post: #3
Re: The VERY Basics
Don't get too upset at me, but I still don't get it. :?

I know how to launch the tutorial, I can launch the sln and replace the cpp's and watch the tutorials. My question is HOW do I get that into my game?

I guess I was thinking that somehow I can import that into the world editor and then it would run in realtime. But now that I am typing this I realize that is not what the world editor is for! :o

So I guess what I would do is use Visual Basic 2008 in order to modify the code, right? Then I would tie in the program to load my terrain?

Am I getting close?
Chaplain
07-08-2009 05:50 PM
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menajev Offline
Member

Post: #4
Re: The VERY Basics
You must find properly part of code and copy it.

Imao you need to learn more about coding before starting with engine.
Try OpenGL or DirectX and write some small games first.
07-08-2009 07:51 PM
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Chaplaindm Offline
Member

Post: #5
Re: The VERY Basics
There is only one way to learn!

Chaplain
07-08-2009 08:50 PM
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