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Strange behavior when adding mass
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Babulesnik Offline
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Post: #1
Strange behavior when adding mass
When I add a mass object with great force begins to push off from the surface, rather than something to cuddle up to her. What's the problem?
06-03-2011 11:07 AM
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PRG3D Offline
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Post: #2
RE: Strange behavior when adding mass
Maybe you must on ccd, or set physic precision to bigger?
06-04-2011 06:42 PM
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Babulesnik Offline
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Post: #3
RE: Strange behavior when adding mass
(06-04-2011 06:42 PM)PRG3D Wrote:  Maybe you must on ccd, or set physic precision to bigger?

What is "ccd" ?
06-04-2011 09:07 PM
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PRG3D Offline
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Post: #4
RE: Strange behavior when adding mass
continuous collision detect - You find that parameter in actor.

It's useful method:
Code:
Physics.ccd( bool );
Physics.precision( int );
obj.actor.ccd( bool );
(This post was last modified: 06-04-2011 10:03 PM by PRG3D.)
06-04-2011 10:00 PM
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