About Store Forum Documentation Contact



Thread Closed 
Version History
Author Message
Esenthel Offline
Administrator

Post: #1
Version History
-World bounds will now not limit the camera position
-Increased world size by additional area border
-Heightmap can now not be modified if the player is 2 meters above ground
-Pressing F1 will now display basic stats (FPS and number of clients in the game)
-Added new payment option - Try for 1 month for 5$
-Client will receive warning message when server is about to close for update in next few seconds
-Fixed paypal subscriptions to make them recurring
06-07-2011 08:03 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #2
RE: Version History
-applying action (set block or set material) will now not induce delay if the action didn't performed any change
-improved performance of creating actors
-installation will now create start menu shortcut
06-13-2011 01:19 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #3
RE: Version History
-added chat support
-added basic server stats for Ineisis website
06-13-2011 09:20 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #4
RE: Version History
-increased world size
-calculating visible areas is now more precise
-failure to patch data files will now result in displaying error message
06-15-2011 03:31 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #5
RE: Version History
-increased performance of loading areas
-adjusted texture scale for blocks to make it less repetetive
-adjusting bump mapping options will now affect also blocks
-added new heightmap materials to subscribers (selectable using -=[] keys or alt+mouse)
06-17-2011 07:38 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #6
RE: Version History
-added new action mode for adding objects (now subscribers can insert stairs objects)
06-21-2011 03:01 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #7
RE: Version History
-added new object type: torch (available for subscribers only)
-entering the game will set character angle to last saved value
06-23-2011 04:30 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #8
RE: Version History
-fixed potential crash at game world load startup
-added new action to set grass
06-25-2011 04:43 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #9
RE: Version History
-added new magic action allowing to cast magic bolts
-improved FPP camera
-particles opacity is now affected by sky fog
-increased world size
-small bug fix for grass insert/remove at area edges
-players now have health and mana (amount is different depending on character class)
-players can now be killed (respawn time depends if account is subscribed)
06-29-2011 02:56 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #10
RE: Version History
-crouching now affects collision detection for magic bolts
-added blood and mesh flash effects when receiving damage or being killed
-dead players will now have a skull icon displayed next to their name
-increased mana regeneration speed
-killing other players will increase the frag counter and display message in the chat box
-magic bolts will now generate flying particles upon impact
06-29-2011 10:34 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #11
RE: Version History
-new action mode for combat
-added few sounds
-trying to connect to unavailable server will now not freeze the game for few seconds
-changing 123.. keys now works correctly for azerty keyboards
-increased hand to hand combat range
-"you were killed by .." message will appear when being killed
06-30-2011 05:27 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #12
RE: Version History
-added new object type: doors
-fixed bug of loading objects from server which could have resulted in object count being 2x more than it should be
07-01-2011 03:55 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #13
RE: Version History
-improved quality and performance of MLAA edge softening
-new edge softening algorithm FXAA
07-02-2011 09:11 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #14
RE: Version History
-added new object type: Trees (which grow over time)
-slightly decreased torch size
07-04-2011 11:16 PM
Find all posts by this user
Esenthel Offline
Administrator

Post: #15
RE: Version History
-increased max tree size to 5 meters
-trees now grow 1.5x slower and in linear speed
-improved lod's for tree model
-added sound to opening doors
-decreased torch model and flame size
-added some world object optimizations
07-05-2011 10:34 PM
Find all posts by this user
Thread Closed