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[android] Run
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khces Offline
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Post: #1
[android] Run
hi lol

this logcat...
12-19 20:39:16.440: I/Esenthel(19193): Error accessing ShaderTech "DrawTex" in Shader "".
12-19 20:39:16.440: I/Esenthel(19193): Vertex Shader compilation failed:
12-19 20:39:16.440: I/Esenthel(19193): 0:43: L0001: Expected literal or '(', got 'mediump'
12-19 20:39:16.440: I/Esenthel(19193): 0:69: L0001: Expected literal or '(', got 'highp'
12-19 20:39:16.440: I/Esenthel(19193): 0:72: L0001: Expected literal or '(', got 'mediump'
12-19 20:39:16.440: I/Esenthel(19193): 0:81: L0001: Expected literal or '(', got 'highp'
12-19 20:39:16.440: I/Esenthel(19193): Pixel Shader compilation failed:
12-19 20:39:16.440: I/Esenthel(19193): 0:1: P0003: Extension 'GL_ARB_shader_texture_lod' not supported
12-19 20:39:16.440: I/Esenthel(19193): 0:2: P0003: Extension 'GL_EXT_shader_texture_lod' not supported
12-19 20:39:16.440: I/Esenthel(19193): 0:46: L0001: Expected literal or '(', got 'mediump'
12-19 20:39:16.440: I/Esenthel(19193): 0:51: P0004: High precision not supported, instead compiling high precision as medium precision


i not understand...

my english sorry
12-19-2011 12:41 PM
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Esenthel Online
Administrator

Post: #2
RE: [android] Run
What is your android phone model?
12-19-2011 01:44 PM
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khces Offline
Member

Post: #3
RE: [android] Run
oh, im sorry...galaxy s2 version 2.3.3
(This post was last modified: 12-20-2011 04:11 AM by khces.)
12-20-2011 04:08 AM
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Esenthel Online
Administrator

Post: #4
RE: [android] Run
Thank you!
It appears that your phone's opengl driver has problems with loading/compiling glsl shaders.
I will adjust the shaders according to your information from the first post.
Please wait for next SDK
12-20-2011 01:48 PM
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Esenthel Online
Administrator

Post: #5
RE: [android] Run
Hello!

I've uploaded new SDK for Android, please let me know if it helped.

Thank you
12-30-2011 12:35 AM
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