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Angle Snap Rotate, Straight movement in one direction
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scotty1121 Offline
Member

Post: #1
Angle Snap Rotate, Straight movement in one direction
the features i would like to see in the world editor would be:

Angle Snap Rotate, Straight movement in one specific direction.

Creating worlds is very time consuming with the current editor you have to rotate everything perfectly 1* angle at a time this makes for structures that are comprised of 100 objects really hard to assemble, the angle snap rotate would have a counter saying how much you've rotated it and would rotate in angles of 5*, the second one would be straight movement in a specific directon so left right up down but only the way we want it, because you may pull the object backwards in esenthel while moving it left, thank you for reading this.
12-19-2011 04:17 PM
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Driklyn Offline
Member

Post: #2
RE: Angle Snap Rotate, Straight movement in one direction
Your best bet currently is Object > Grid Aligning. It will allow you to move in one direction and rotate in 15 degree increments.

Another option for single axis movement is to press Z to open up the Object Position window and then click n' drag the ^ button next to the appropriate axis.
12-21-2011 08:34 AM
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scotty1121 Offline
Member

Post: #3
RE: Angle Snap Rotate, Straight movement in one direction
thank you for your feedback, that is exactly what i wanted in regards to the 15* angle increments,
01-05-2012 10:07 PM
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Demostenes Offline
Banned

Post: #4
RE: Angle Snap Rotate, Straight movement in one direction
I can imagine ability to manualy enter angle, similar menu like for moving. Actualy scale for each axis should have same. Today I was really lucky, that 15 degrees was number what I needed....
(This post was last modified: 02-01-2012 12:53 AM by Demostenes.)
02-01-2012 12:52 AM
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scotty1121 Offline
Member

Post: #5
RE: Angle Snap Rotate, Straight movement in one direction
yeah, demostenes, i like that idea too, some of my objects are rotated at wierd angles when i made them so im just like, oh damn need to position it in the world perfectly.. and yeah it takes a lot of time.
02-01-2012 01:48 AM
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