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Merging meshes
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PsychoBoy Offline

Post: #1
Merging meshes
Hi again, i get stuck while trying to merge two meshes into one. These meshes are one-parted, so I'm trying to simply add one to other and then re-set renderMesh, but:
Mesh &m = *src1->mesh();

Error 1 error C2783: 'void EE::MeshPart::operator =(EE::MeshPart &)' : could not deduce template argument for 'UNUSED'

How it can be properly done?

Regards, PsychoBoy
(This post was last modified: 02-22-2012 07:59 PM by PsychoBoy.)
02-22-2012 01:46 PM
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