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Cant Load textures after update
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Dalmat Offline

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Cant Load textures after update
Since October update i cant load newly created gfx files in DX10+ build exe. They load fine in DX9 Build. I tried all compressions with/without mips but EE refuses to load them in DX10+. (cant load xxxx.gfx Additional path "points to the path") All existing textures are ok, but the new ones that i make work only in DX9 Build.. I figure that something is wrong with material editor after update..

In editor, they all load fine, playing last build in editor also loads them fine in all editor versions; 64bit, DX9 or DX10

Can someone check this?


Sorry, my mistake. I was using old exe after update.
(This post was last modified: 10-24-2012 03:36 PM by Dalmat.)
10-23-2012 03:52 PM
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