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November 2012
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Esenthel Offline
Administrator

Post: #1
November 2012
Released for Windows and Mac:
build 16:
-fixed bug in World Editor object properties quick selection having incorrect elements/paths since last release
-fixed displaying texts in Gui Editor on Mac since last release
-fixed saving gui objects in Gui Editor with incorrect order since last release
11-07-2012 08:18 PM
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Esenthel Offline
Administrator

Post: #2
RE: November 2012
Released for Windows:
build 17:
-fixed orthogonal mode in the Editor 1.0 since build 15
11-13-2012 04:54 AM
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Esenthel Offline
Administrator

Post: #3
RE: November 2012
Released for Windows and Android:
build 18:
-Code Editor now supports german and french language versions of Visual Studio
-changed the way context menus are processed (middle mouse button now closes all active menus, while right mouse button goes to previous menu)
-togglable (but disabled) context menu elements now draw check image with small opacity
-added support for android stylus input
-new member Bool Touch::stylus()

Released Editor 2.0 (Alpha) for Windows:
-please delete old projects before starting the new version
-changing projects path automatically refreshes project list
-added support for editing source code files (Code Editor beta, there's no server synchronization for sources yet)
-added support for Windows/Android compilation using the Code Editor
-changing objects path mesh mode will now correctly rebuild path meshes in the world
-drag and dropping project elements onto opened source code file will paste element UID as text into the source
12-01-2012 03:50 PM
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Esenthel Offline
Administrator

Post: #4
RE: November 2012
reuploaded build 18 for Windows:
-if you wish to build Android apps through Code Editor then please update Google Android SDK to latest version (21)
12-03-2012 02:05 PM
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