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Access to waypoints in editor [Closed]
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Harton Offline
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Post: #1
Access to waypoints in editor [Closed]
Hi,

I read headers very carefully but I did not find function or a container which return me all waypoints on the map. How can I get access to this waypoints? It is at all possible?

Best wishes
Arek
(This post was last modified: 11-29-2012 11:44 PM by Harton.)
07-02-2012 06:01 PM
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Esenthel Offline
Administrator

Post: #2
RE: Access to waypoints in editor
It's a feature request, I'll check if I can do something about it in the nearest future.
07-04-2012 08:08 PM
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Harton Offline
Member

Post: #3
RE: Access to waypoints in editor
Thanks!
07-04-2012 09:02 PM
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Harton Offline
Member

Post: #4
RE: Access to waypoints in editor
I would like to ask, do you already know something about the access to the waypoints from the editor?
10-16-2012 09:28 AM
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Esenthel Offline
Administrator

Post: #5
RE: Access to waypoints in editor
Hi, I haven't forgotten about it.
It's one of the top elements on the roadmap.
10-16-2012 03:56 PM
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Harton Offline
Member

Post: #6
RE: Access to waypoints in editor
Thanks! smile
10-16-2012 09:23 PM
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Esenthel Offline
Administrator

Post: #7
RE: Access to waypoints in editor
following methods will be available for the world editor in next SDK:
Code:
Int  waypoints     (                       ); // get number           of      waypoints in the world
   Str  waypointName  (Int i                  ); // get name             of i-th waypoint  in the world, "" on fail (invalid waypoint index)
   Int  waypointPoints(Int i                  ); // get number of points of i-th waypoint  in the world, -1 on fail (invalid waypoint index)
   Vec  waypointPos   (Int waypoint, Int point); // get position         of      waypoint's point , (0,0,0) on fail (index out of range)
10-17-2012 01:16 PM
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Harton Offline
Member

Post: #8
RE: Access to waypoints in editor [Done]
Thanks!
11-08-2012 03:55 AM
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