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Need Editor 2.0 video tutorials
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zhanglidong Offline
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Post: #1
Need Editor 2.0 video tutorials
The video tutorials seem to be outdated.
I open the Editor, create a new project and add a new world, but how to import a hightmap in "Terrain" page? What do you mean "Materials for image channels"?
I am confused ...

Angry coder, Ma de in China!
03-01-2013 04:31 PM
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Esenthel Offline
Administrator

Post: #2
RE: Need Editor2.0 tutorials
You can specify a material map for the terrain.
For example it will have red and green, .. channel intensities (the pixel colors)
Then you can specify each material for each channel (red/green/blue/alpha)
depending on the intensity of the source image channel, appropriate material will be selected
03-01-2013 04:43 PM
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zhanglidong Offline
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Post: #3
RE: Need Editor 2.0 video tutorials
What is "material map"?

In editor 1.0, I can create heightmap manually via memu "Hightmap/Insert".
How to do this in editor 2.0?

Angry coder, Ma de in China!
(This post was last modified: 03-02-2013 04:26 AM by zhanglidong.)
03-02-2013 04:21 AM
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zhanglidong Offline
Member

Post: #4
RE: Need Editor 2.0 video tutorials
In editor 2.0, resources are encrypted.
So I can use the resources just within the editor?
Can I program using VS instead the Code Editor?

Angry coder, Ma de in China!
03-02-2013 05:36 AM
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rstralberg Offline
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Post: #5
RE: Need Editor 2.0 video tutorials
(03-02-2013 05:36 AM)zhanglidong Wrote:  In editor 2.0, resources are encrypted.
So I can use the resources just within the editor?
Can I program using VS instead the Code Editor?

Hi. I'm a real newbie here, but yes you can compile and edit using VS.

My Blog is at http://mrstralberg.blogspot.se.
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(This post was last modified: 03-02-2013 11:07 AM by rstralberg.)
03-02-2013 11:06 AM
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Esenthel Offline
Administrator

Post: #6
RE: Need Editor 2.0 video tutorials
(03-02-2013 04:21 AM)zhanglidong Wrote:  What is "material map"?
it's an image specifying intensities for up to 4 materials to apply into heightmap, you don't need to use it
zhanglidong Wrote:In editor 1.0, I can create heightmap manually via memu "Hightmap/Insert".
How to do this in editor 2.0?
Open Terrain Tab, click the Button "Del/Add", then RMB/LMB on the world
Quote:In editor 2.0, resources are encrypted.
They are not encrypted.
Quote:Can I program using VS instead the Code Editor?
Yes, hit F8 on any open project/app and you will have a VS project opened for you, you can just copy it somewhere else on the disk so it won't get overwritten by Esenthel compilation
03-02-2013 01:17 PM
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zhanglidong Offline
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Post: #7
RE: Need Editor 2.0 video tutorials
Thanks smile

Angry coder, Ma de in China!
03-02-2013 02:25 PM
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