About Store Forum Documentation Contact



Poll: Please select elements for which you'd be willing to contribute at least 10$
hardware instancing
better performace at large view ranges (better terrain management, custom object range limiting)
Esenthel 2.0 grass/tree painting
Esenthel 2.0 configuring mesh parts for visibility
Esenthel 2.0 physical cloth editing, Add cloth support to PhysX 3 and upgrade EE 1.0 to PhysX 3
Esenthel 2.0 manual editing of code syncing conflicts
Esenthel 2.0 option to see the list of opened Code Editor files just like in 1.0
Esenthel 2.0 undo support to more editors
Esenthel 2.0 integrated shader editor
GPS support for Android/iOS
ability to render 3d meshes on top of current viewport without clearing it for Mobile platforms
add support for secondary 'Astro.highlight_front' (for moon sky highlight effect)
more video tutorials
update documentation for Esenthel 2.0
windows 8 RT (ARM tablets) support
touch support for windows 8 desktop
dual range ambient occlusion (small and big)
esenthel editor 2.0 app for android (and investigate possibility of iOS app as well)
setting PathObstacle's in background thread
visual scripting (triggers, events, flow graphs) in 2.0
groupping objects in World Editor 2.0
additional tesselation mode - displacement mapping
baking lightmaps
world heightmap material replace (material A -> B) for 2.0
slope limit for placing objects using object brush in 2.0
alternative bokeh blur filter for depth of field effect
special effects editor in 2.0
add more detailed comments/descriptions for functions in C++ headers
more customizable GuiStyle editing in 2.0
Gui TextBox Object
advanced occlusion culling
CSG models editing in world editor 2.0
voxel terrain
greater control over different water surface velocities for 2.0
moving character controller along with animations
mirrors and reflections on mesh surfaces
water foam and caustics effect, viewing water surface from below, improve water on mobile platforms
roads in 2.0
ability to play sounds from dynamically created data
support for additional platforms (xbox, playstation)
sound modifiers (reverb, ...)
[Show Results]
Note: This is a public poll, other users will be able to see what you voted for.
Post Reply 
Most wanted features
Author Message
Esenthel Offline
Administrator

Post: #1
Most wanted features
Thanks for the feedback on donation/contribution system for most wanted features.
Because 85% of the forum was in favor of this system (http://www.esenthel.com/community/showth...p?tid=6044 ), I'm providing a list of most elements from the roadmap,

Please select all elements (this is a multi-selection poll) that you'd be willing to contribute minimum 10$.
(If you'd like to have that element, but you can't contribute, then please don't make a selection)

Depending on poll results I will choose a few most wanted features for test-drive into Esenthel Store.

Thank you! smile
03-04-2013 05:44 PM
Find all posts by this user Quote this message in a reply
yvanvds Offline
Member

Post: #2
RE: Most wanted features
Ehm, I didn't see the 2.0 shader editor while voting. I guess that would be on my list also.
03-04-2013 06:36 PM
Find all posts by this user Quote this message in a reply
Zervox Offline
Member

Post: #3
RE: Most wanted features
Me aswell ; )
03-04-2013 06:38 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #4
RE: Most wanted features
I've added ability to Undo your vote in the poll (on the top, small grey text), but it will reset all your votes and you'll need to set all again.
03-04-2013 06:43 PM
Find all posts by this user Quote this message in a reply
cmontiel Offline
Member

Post: #5
RE: Most wanted features
My selection:
- ability to render 3d meshes on top of current viewport without clearing it for Mobile platforms. (Obviously, my feature request).
- windows 8 RT (ARM tablets) support.
- mirrors and reflections on mesh surfaces. (if supported by mobile devices)

what means exactly "Advanced occlusion culling"?

IRC: irc.freenode.net
Channel: #Esenthel
03-04-2013 06:53 PM
Find all posts by this user Quote this message in a reply
Ozmodian Offline
Member

Post: #6
RE: Most wanted features
Does "more video tutorials" also include more source code examples? That is one thing i would love to see more of!

Thanks
03-04-2013 07:00 PM
Find all posts by this user Quote this message in a reply
Dalmat Offline
Member

Post: #7
RE: Most wanted features
I voted for almost everything.. :-)
03-04-2013 09:25 PM
Find all posts by this user Quote this message in a reply
rstralberg Offline
Member

Post: #8
RE: Most wanted features
I'm too new to have an opinion yet. Just learning which features that already exist

My Blog is at http://mrstralberg.blogspot.se.
Chat account Skype (rstralberg)
03-04-2013 09:36 PM
Visit this user's website Find all posts by this user Quote this message in a reply
gwald Offline
Member

Post: #9
RE: Most wanted features
(03-04-2013 09:36 PM)rstralberg Wrote:  I'm to new to have an opinion yet. Just learning which features that already exist

Start with the headers!
Try making sense of what things do.

Yes put me down for, $10 for
add more detailed comments/descriptions for functions in C++ headers

(03-04-2013 07:00 PM)Ozmodian Wrote:  Does "more video tutorials" also include more source code examples? That is one thing i would love to see more of!

Thanks

A better question would be:
Does video tutorials include talking.

Search youtube for esenthel, you'll find the tuts.

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 03-04-2013 10:36 PM by gwald.)
03-04-2013 10:32 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Scarlet Thread Offline
Member

Post: #10
RE: Most wanted features
Well this is a no brainer for me.
Primary Choices:
- Hardware Instancing
- Advanced Occlusion Culling

Secondary Choices:
- CSG editor in world editor
- Voxel Terrain
- Grass / Tree Painting
- Better Performance for long view dists
(This post was last modified: 03-05-2013 12:21 AM by Scarlet Thread.)
03-04-2013 11:15 PM
Find all posts by this user Quote this message in a reply
Flexman Offline
Member

Post: #11
RE: Most wanted features
Think Scarlet and I pretty much said the same thing, although I've never needed CSG editing.

Get those vegetation and instancing issues sorted out and some truly impressive screenery could be had.
03-05-2013 12:46 AM
Visit this user's website Find all posts by this user Quote this message in a reply
gdalex Offline
Member

Post: #12
RE: Most wanted features
My choices:

* High propriority :
- Esenthel 2.0 configuring mesh parts for visibility
- Esenthel 2.0 physical cloth editing, Add cloth support to PhysX 3 and upgrade EE 1.0 to PhysX 3
- Esenthel 2.0 undo support to more editors
- Esenthel 2.0 integrated shader editor
- more video tutorials
- update documentation for Esenthel 2.0
- visual scripting (triggers, events, flow graphs) in 2.0
- CSG models editing in world editor 2.0
- This one is not in the list, yet I add it : Ortho viewwwwwwwww grin

* Low propriority :
- special effects editor in 2.0
- more customizable GuiStyle editing in 2.0
- moving character controller along with animations
- mirrors and reflections on mesh surfaces
- ability to play sounds from dynamically created data
03-05-2013 08:39 AM
Find all posts by this user Quote this message in a reply
Rollcage Offline
Member

Post: #13
RE: Most wanted features
+1 for ortho view
03-05-2013 12:53 PM
Find all posts by this user Quote this message in a reply
para Offline
Member

Post: #14
RE: Most wanted features
My wishlist is the same as Scarlet Threads smile
03-05-2013 05:56 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Headclot Offline
Member

Post: #15
RE: Most wanted features
Mine is the same as Scarlet Threads and gdalex posts!

smile
03-06-2013 04:26 AM
Find all posts by this user Quote this message in a reply
Post Reply