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destructible EEv2?
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gwald Offline
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Post: #1
destructible EEv2?
Hello,
V2 editor has no destructible option?
How does v2 support destructing objects?
V2 has no tuts, not sure about v1.

Any help would be great.
Cheers.

PS: I checked, it's not on the roadmap.

Found mesh.h

//Use 'DestructMesh' to pre-generate destructible meshes and their physical representation.

I'll try it smile

oh and Destructible.h

// Use 'Destructible' class for destructible objects, which can be destroyed into pieces.

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(This post was last modified: 03-21-2013 01:29 PM by gwald.)
03-21-2013 12:57 PM
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Kevin Offline
Member

Post: #2
RE: destructible EEv2?
I would also like to see editor support for destructibles on the roadmap :(

Have you already found out more about using desctructibles in code in 2.0 without the editor?
03-22-2013 08:02 PM
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Esenthel Offline
Administrator

Post: #3
RE: destructible EEv2?
Added to the roadmap
03-23-2013 01:37 PM
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gwald Offline
Member

Post: #4
RE: destructible EEv2?
Hello Esenthel,
Can v1 be used to export destructable objects for use in v2?
Is it worth experimenting?
Thanks.

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
05-15-2013 09:22 AM
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