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A Cinematic System
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Scarlet Thread Offline
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Post: #1
A Cinematic System
Hi all,

I recently came up with a system for creating cinematics in my game. Check it out in my latest Vlog found here where I spend way too much time explaining how it works... enjoy!

http://www.youtube.com/watch?v=aKjxKjHCGv4
04-27-2013 02:33 AM
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Rofar Offline
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Post: #2
RE: A Cinematic System
Good job and thanks for going into detail on how the system works.
04-27-2013 03:33 AM
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Ozmodian Offline
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Post: #3
RE: A Cinematic System
Loved it. Very well done as always!
04-27-2013 04:57 AM
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dylantan Offline
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Post: #4
RE: A Cinematic System
Looking good, awesome work.
04-29-2013 04:23 AM
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AndrewBGS Offline
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Post: #5
RE: A Cinematic System
Looks very useful! Might be a long time until I'll need it, but I certainly will at some point.
04-29-2013 11:05 AM
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treavor09 Offline
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Post: #6
RE: A Cinematic System
great stuff scarlett
05-09-2013 07:50 PM
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Scarlet Thread Offline
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Post: #7
RE: A Cinematic System
Once my main game code is completed (alpha... very soon) I'm thinking of making the XML files created by a flow graph. With large complex sequences (whether in game or in cinematic) the XML files can get super complex and it would often be easier to just do it with a flow graph. It would be even better if it were implemented into Esenthel so I could drag and drop UID's and such but I think it will be enough to just make it externally.
(This post was last modified: 05-21-2013 09:41 AM by Scarlet Thread.)
05-21-2013 09:40 AM
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