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Tiny Text Bug
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AndrewBGS Offline
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Post: #1
Tiny Text Bug
Just something I'm loosing my mind with, I'm hoping someone here might have an idea. I have a GUI for the char's backpack, and some Text objects to display gold, weight and stuff. All working fine.

But then, I add a new Text object, to display... really doesn't matter what. The text "hi" for the moment. I've manipulated it EXACTLY the same way as the other texts, T+=text.create(gobjs.getText("text")); text.set("hi");

And when T (the gui) is visible, they all show except this "hi" text. So I figured it must be a GUI editing problem. Then I just created the new text using the COPY tool on one of the texts that worked. Still nothing.

Any ideas what might be wrong? As far as I can tell there's no difference between this and the other texts.
05-18-2013 10:03 AM
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SamNainocard Offline
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Post: #2
RE: Tiny Text Bug
I have this problem before.

First you may want to try += into parent region/window instead of T.
05-23-2013 09:39 AM
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AndrewBGS Offline
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Post: #3
RE: Tiny Text Bug
Well, what do you know, it worked!
Thanks a lot, it would never have crossed my mind! As I had other texts created and imported EXACTLY the same way and they worked perfectly... I was really lost.
Thanks a lot!
05-23-2013 09:50 AM
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